Shadow Blastoise counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Water Gun / Flash Cannon
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassVine Whip grassLeaf BladegrassSeed Bomb | 2.326 | 100% | 10.5 s 2.0 charged | 57% HP left on average | |
| 2 | fightingLow Kick fightingClose CombatfightingSecret Sword | 2.107 | 100% | 11.5 s 2.0 charged | 53% HP left on average | |
| 3 | dragonDragon Breath dragonGlaive RushdragonOutrage | 1.811 | 100% | 11.5 s 2.0 charged | 45% HP left on average | |
| 4 | electricThunder Shock electricWild ChargenormalSwift | 1.763 | 100% | 10.5 s 2.0 charged | 43% HP left on average | |
| 5 | grassRazor Leaf grassFrenzy PlantgrassGrass Knot | 1.718 | 100% | 11.0 s 0.0 charged | 42% HP left on average | |
| 6 | grassRazor Leaf grassLeaf BladefightingSacred Sword | 1.681 | 100% | 9.0 s 0.0 charged | 40% HP left on average | |
| 7 | grassBullet Seed grassFrenzy PlantgrassLeaf Blade | 1.547 | 100% | 10.5 s 2.0 charged | 35% HP left on average | |
| 8 | grassRazor Leaf grassLeaf StormgrassSolar Beam | 1.523 | 100% | 11.0 s 0.0 charged | 34% HP left on average | |
| 9 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 1.473 | 100% | 11.0 s 0.0 charged | 32% HP left on average | |
| 10 | grassRazor Leaf grassSolar BeamgrassPetal Blizzard | 1.400 | 100% | 11.0 s 0.0 charged | 29% HP left on average | |
| 11 | bugFury Cutter grassFrenzy PlantgrassLeaf Blade | 1.400 | 100% | 11.5 s 2.0 charged | 29% HP left on average | |
| 12 | grassBullet Seed grassLeaf BladegrassLeaf Tornado | 1.316 | 100% | 10.5 s 2.0 charged | 24% HP left on average | |
| 13 | electricThunder Shock electricThunderelectricThunder Punch | 1.203 | 100% | 10.5 s 2.0 charged | 17% HP left on average | |
| 14 | electricVolt Switch electricWild ChargeelectricPlasma Fists | 1.177 | 100% | 11.5 s 2.0 charged | 15% HP left on average | |
| 15 | psychicConfusion grassLeaf BladefightingClose Combat | 1.151 | 100% | 11.5 s 2.0 charged | 13% HP left on average | |
| 16 | normalScratch electricThunder PunchgrassTrailblaze | 1.095 | 100% | 11.5 s 2.0 charged | 9% HP left on average | |
| 17 | fightingLow Kick fightingClose CombatdarkNight Slash | 1.083 | 100% | 11.5 s 2.0 charged | 8% HP left on average | |
| 18 | electricVolt Switch electricDischargebugX-Scissor | 1.068 | 100% | 11.5 s 2.0 charged | 6% HP left on average | |
| 19 | dragonDragon Breath dragonDraco MeteordragonSpacial Rend | 1.052 | 100% | 16.0 s 3.0 charged | 5% HP left on average | |
| 20 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 1.034 | 100% | 11.0 s 0.0 charged | 3% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.