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Shadow Blastoise counters

waterSierra ยท slot 2Leader
CP
5,848
Attack
337.4
x1.2 Shadow
Defense
241.3
x0.83 Shadow
HP
124

You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Rollout / Hydro Pump

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Blastoise
#PokemonMovesPowerWinsTimeResult
1
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatnormalGiga Impact
4.939
100%16.0 s
3.0 charged
80% HP left on average
2
Ursaluna
normalScratch
electricThunder PunchgrassTrailblaze
4.694
100%12.0 s
3.0 charged
79% HP left on average
3
Zygarde (Complete)
dragonDragon Tail
dragonOutragenormalHyper Beam
4.493
100%16.0 s
3.0 charged
78% HP left on average
4
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.317
100%15.5 s
4.0 charged
77% HP left on average
5
Shadow Ursaluna
normalScratch
electricThunder PunchgrassTrailblaze
4.182
100%12.0 s
3.0 charged
76% HP left on average
6
Shadow Steelix
dragonDragon Tail
groundEarthquakepsychicPsychic Fangs
4.162
100%15.0 s
3.0 charged
76% HP left on average
7
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
4.060
100%13.5 s
3.0 charged
75% HP left on average
8
Steelix
electricThunder Fang
groundEarthquakedarkCrunch
3.756
100%18.0 s
3.0 charged
73% HP left on average
9
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
3.612
100%12.0 s
3.0 charged
72% HP left on average
10
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
3.561
100%13.5 s
3.0 charged
72% HP left on average
11
Chesnaught
grassVine Whip
grassSolar BeamgrassEnergy Ball
3.460
100%13.5 s
3.0 charged
71% HP left on average
12
Melmetal
electricThunder Shock
electricThunderboltfightingDynamic Punch
3.385
100%14.0 s
3.0 charged
70% HP left on average
13
Gallade
fightingLow Kick
grassLeaf BladefightingClose Combat
3.372
100%12.0 s
3.0 charged
70% HP left on average
14
Shadow Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
3.309
100%11.0 s
1.0 charged
70% HP left on average
15
Metagross
bugFury Cutter
groundEarthquakesteelMeteor Mash
3.306
100%14.5 s
3.0 charged
70% HP left on average
16
Zygarde (Fifty Percent)
dragonDragon Tail
dragonOutragenormalHyper Beam
3.279
100%16.0 s
3.0 charged
70% HP left on average
17
Galarian Stunfisk
groundMud Shot
groundEarthquakerockRock Slide
3.242
100%20.5 s
5.0 charged
69% HP left on average
18
Virizion
normalQuick Attack
grassLeaf BladefightingClose Combat
3.218
100%17.0 s
4.0 charged
69% HP left on average
19
Registeel
normalLock-On
electricZap CannonfightingFocus Blast
3.176
100%17.5 s
3.0 charged
69% HP left on average
20
Groudon
groundMud Shot
grassSolar BeamgroundPrecipice Blades
3.145
100%15.5 s
3.0 charged
68% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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