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PoGoBud

Shadow Blastoise counters

waterSierra ยท slot 2Leader
CP
5,848
Attack
337.4
x1.2 Shadow
Defense
241.3
x0.83 Shadow
HP
124

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Rollout / Hydro Pump

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Blastoise
#PokemonMovesPowerWinsTimeResult
1
Kartana
grassRazor Leaf
grassLeaf BladefightingSacred Sword
2.521
100%9.0 s
0.0 charged
60% HP left on average
2
Zygarde (Complete)
dragonDragon Tail
dragonOutragenormalHyper Beam
1.046
100%16.0 s
3.0 charged
4% HP left on average
3
Mimikyu
ghostShadow Claw
electricThunderghostShadow Ball
1.033
100%16.5 s
3.0 charged
3% HP left on average
4
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
0.927
0%12.0 s
3.0 charged
0% HP left on average
5
Hydrapple
dragonDragon Tail
grassSeed BombdragonOutrage
0.911
0%12.0 s
3.0 charged
0% HP left on average
6
Giratina (Altered)
dragonDragon Breath
dragonDragon ClawghostShadow Sneak
0.879
0%17.0 s
3.0 charged
0% HP left on average
7
Shadow Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
0.871
0%9.5 s
1.0 charged
0% HP left on average
8
Shadow Vileplume
grassRazor Leaf
grassSolar BeamgrassPetal Blizzard
0.871
0%9.5 s
1.0 charged
0% HP left on average
9
Shadow Victreebel
grassRazor Leaf
grassLeaf BladegrassSolar Beam
0.871
0%9.5 s
1.0 charged
0% HP left on average
10
Shadow Shiftry
grassRazor Leaf
grassLeaf BladegrassLeaf Tornado
0.871
0%9.5 s
1.0 charged
0% HP left on average
11
Shadow Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
0.871
0%9.5 s
1.0 charged
0% HP left on average
12
Roserade
grassRazor Leaf
grassLeaf StormgrassSolar Beam
0.871
0%9.5 s
1.0 charged
0% HP left on average
13
Rillaboom
grassRazor Leaf
grassFrenzy PlantgrassGrass Knot
0.871
0%9.5 s
1.0 charged
0% HP left on average
14
Shadow Abomasnow
grassRazor Leaf
grassEnergy BalldragonOutrage
0.798
0%9.5 s
1.0 charged
0% HP left on average
15
Leafeon
grassRazor Leaf
grassLeaf BladegrassSolar Beam
0.798
0%9.5 s
1.0 charged
0% HP left on average
16
Shadow Lurantis
grassRazor Leaf
grassLeaf StormgrassLeaf Blade
0.798
0%9.5 s
1.0 charged
0% HP left on average
17
Tsareena
grassRazor Leaf
grassGrass KnotgrassEnergy Ball
0.798
0%9.5 s
1.0 charged
0% HP left on average
18
Arboliva
grassRazor Leaf
grassEnergy BallgrassTrailblaze
0.798
0%9.5 s
1.0 charged
0% HP left on average
19
Shadow Manectric
electricThunder Fang
electricThunderfireOverheat
0.798
0%9.5 s
1.0 charged
0% HP left on average
20
Shadow Vikavolt
electricVolt Switch
electricDischargebugX-Scissor
0.750
0%9.5 s
2.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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