Shadow Blastoise counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Bite / Flash Cannon
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | steelMetal Claw fightingClose CombatnormalGiga Impact | 1.216 | 100% | 16.0 s 3.0 charged | 18% HP left on average | |
| 2 | darkSnarl fightingFocus BlastdarkFoul Play | 1.181 | 100% | 15.5 s 3.0 charged | 15% HP left on average | |
| 3 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.180 | 100% | 16.5 s 4.0 charged | 15% HP left on average | |
| 4 | dragonDragon Tail groundEarthquakedragonOutrage | 1.115 | 100% | 17.0 s 3.0 charged | 10% HP left on average | |
| 5 | ghostShadow Claw electricThunderghostShadow Ball | 1.085 | 100% | 16.5 s 3.0 charged | 8% HP left on average | |
| 6 | fireIncinerate fireOverheatpoisonSludge Bomb | 1.066 | 100% | 17.0 s 3.0 charged | 6% HP left on average | |
| 7 | electricThunder Shock electricThunderboltfightingDynamic Punch | 1.058 | 100% | 14.0 s 3.0 charged | 5% HP left on average | |
| 8 | fightingLow Kick fightingClose CombatfightingSecret Sword | 1.035 | 100% | 12.0 s 3.0 charged | 3% HP left on average | |
| 9 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 1.012 | 100% | 13.5 s 3.0 charged | 1% HP left on average | |
| 10 | electricThunder Shock electricZap CannonelectricParabolic Charge | 1.000 | 0% | 16.5 s 3.0 charged | 0% HP left on average | |
| 11 | fireFire Spin rockStone EdgegroundEarth Power | 0.992 | 0% | 19.0 s 4.0 charged | 0% HP left on average | |
| 12 | grassRazor Leaf grassLeaf BladefightingSacred Sword | 0.968 | 0% | 9.0 s 1.0 charged | 0% HP left on average | |
| 13 | bugBug Bite rockStone EdgegroundEarth Power | 0.847 | 0% | 14.5 s 2.0 charged | 0% HP left on average | |
| 14 | dragonDragon Tail normalHyper BeamnormalWrap | 0.790 | 0% | 15.5 s 3.0 charged | 0% HP left on average | |
| 15 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 0.774 | 0% | 9.0 s 1.0 charged | 0% HP left on average | |
| 16 | grassRazor Leaf grassSolar BeamgrassPetal Blizzard | 0.774 | 0% | 9.0 s 1.0 charged | 0% HP left on average | |
| 17 | grassRazor Leaf grassLeaf BladegrassSolar Beam | 0.774 | 0% | 9.0 s 1.0 charged | 0% HP left on average | |
| 18 | grassRazor Leaf grassLeaf BladegrassLeaf Tornado | 0.774 | 0% | 9.0 s 1.0 charged | 0% HP left on average | |
| 19 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 0.774 | 0% | 9.0 s 1.0 charged | 0% HP left on average | |
| 20 | grassRazor Leaf grassLeaf StormgrassSolar Beam | 0.774 | 0% | 9.0 s 1.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.