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PoGoBud

Shadow Golem counters

rockgroundRock-type Male Grunt ยท slot 3Grunt
CP
6,347
Attack
385.5
x1.2 Shadow
Defense
217.9
x0.83 Shadow
HP
124

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Mud Shot / Rock Blast

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Golem
#PokemonMovesPowerWinsTimeResult
1
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
10.000
100%5.0 s
1.0 charged
90% HP left on average
2
Sceptile
grassBullet Seed
grassFrenzy PlantgrassLeaf Blade
5.667
100%5.0 s
1.0 charged
82% HP left on average
3
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
5.321
100%5.0 s
1.0 charged
81% HP left on average
4
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
5.321
100%5.0 s
1.0 charged
81% HP left on average
5
Shadow Sceptile
grassBullet Seed
grassFrenzy PlantgrassLeaf Blade
4.857
100%5.0 s
1.0 charged
79% HP left on average
6
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
4.656
100%5.0 s
1.0 charged
79% HP left on average
7
Grovyle
grassBullet Seed
grassLeaf BladegrassGrass Knot
3.964
100%5.0 s
1.0 charged
75% HP left on average
8
Kartana
bugFury Cutter
grassLeaf BladefightingSacred Sword
3.500
100%5.0 s
1.0 charged
71% HP left on average
9
Shadow Grovyle
grassBullet Seed
grassLeaf BladegrassGrass Knot
3.083
100%5.0 s
1.0 charged
68% HP left on average
10
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
2.341
100%9.5 s
2.0 charged
57% HP left on average
11
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
1.887
100%7.5 s
2.0 charged
47% HP left on average
12
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.811
100%6.5 s
2.0 charged
45% HP left on average
13
Chesnaught
grassVine Whip
grassFrenzy PlantgrassSolar Beam
1.667
100%6.5 s
2.0 charged
40% HP left on average
14
Zygarde (Fifty Percent)
darkBite
groundEarthquakegroundBulldoze
1.667
100%9.5 s
2.0 charged
40% HP left on average
15
Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
1.609
100%6.5 s
2.0 charged
38% HP left on average
16
Toedscruel
groundMud-Slap
grassSeed BombgroundEarth Power
1.585
100%6.5 s
2.0 charged
37% HP left on average
17
Kommo-o
steelMetal Sound
fightingClose CombatfightingUpper Hand
1.571
100%6.5 s
2.0 charged
36% HP left on average
18
Annihilape
fightingLow Kick
fightingClose CombaticeIce Punch
1.567
100%6.5 s
2.0 charged
36% HP left on average
19
Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
1.523
100%8.0 s
1.0 charged
34% HP left on average
20
Cresselia
psychicConfusion
grassGrass KnoticeAurora Beam
1.511
100%8.5 s
2.0 charged
34% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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