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PoGoBud
Raid Hour · YveltalNext · 16h 52m

Shadow Golem counters

rockgroundRock-type Male Grunt · slot 3Grunt
CP
6,347
Attack
385.5
x1.2 Shadow
Defense
217.9
x0.83 Shadow
HP
124

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Mud Shot / Earthquake

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Golem
#PokemonMovesPowerWinsTimeResult
1
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
10.000
100%5.0 s
1.0 charged
90% HP left on average
2
Gyarados
dragonDragon Breath
waterHydro PumpwaterAqua Tail
10.000
100%5.0 s
1.0 charged
93% HP left on average
3
Shadow Gyarados
dragonDragon Breath
waterHydro PumpwaterAqua Tail
10.000
100%5.0 s
1.0 charged
91% HP left on average
4
Shaymin (Sky)
grassMagical Leaf
grassSolar BeamgrassGrass Knot
10.000
100%8.0 s
1.0 charged
92% HP left on average
5
Landorus (Incarnate)
groundMud Shot
groundEarth PowerfightingFocus Blast
8.889
100%6.5 s
1.0 charged
89% HP left on average
6
Shadow Lugia
dragonDragon Tail
waterHydro PumpgroundEarth Power
8.667
100%8.0 s
1.0 charged
88% HP left on average
7
Shadow Jumpluff
grassBullet Seed
grassSolar BeamgrassEnergy Ball
7.944
100%6.5 s
1.0 charged
87% HP left on average
8
Enamorus (Therian)
fairyFairy Wind
grassGrass KnotgroundEarth Power
7.833
100%6.5 s
1.0 charged
87% HP left on average
9
Articuno
icePowder Snow
iceBlizzardiceIce Beam
7.714
100%7.5 s
1.0 charged
87% HP left on average
10
Shadow Articuno
icePowder Snow
iceBlizzardiceIce Beam
7.714
100%7.5 s
1.0 charged
87% HP left on average
11
Togekiss
fairyCharm
fightingAura SpherefairyDazzling Gleam
7.381
100%8.0 s
1.0 charged
86% HP left on average
12
Hawlucha
fightingLow Kick
fightingFlying PressbugX-Scissor
7.350
100%5.5 s
1.0 charged
86% HP left on average
13
Mantine
grassBullet Seed
waterWater PulsewaterBubble Beam
7.222
100%6.5 s
1.0 charged
86% HP left on average
14
Golisopod
bugFury Cutter
waterAqua JetwaterLiquidation
7.150
100%5.5 s
1.0 charged
86% HP left on average
15
Gogoat
grassVine Whip
grassLeaf BladegrassSeed Bomb
6.800
100%5.5 s
1.0 charged
85% HP left on average
16
Shadow Landorus (Incarnate)
groundMud Shot
groundEarth PowerfightingFocus Blast
6.667
100%6.5 s
1.0 charged
85% HP left on average
17
Staraptor
groundSand Attack
fightingClose CombatflyingBrave Bird
6.458
100%6.5 s
1.0 charged
85% HP left on average
18
Flamigo
fightingDouble Kick
fightingClose CombatfightingUpper Hand
6.333
100%6.5 s
1.0 charged
84% HP left on average
19
Tornadus (Incarnate)
darkBite
grassGrass KnotdarkDark Pulse
6.167
100%7.0 s
1.0 charged
84% HP left on average
20
Shadow Tornadus (Incarnate)
darkBite
grassGrass KnotdarkDark Pulse
6.167
100%7.0 s
1.0 charged
84% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.