Shadow Graveler counters
rockgroundRock-type Male Grunt ยท slot 2Grunt
CP
4,081
Attack
305.3
x1.2 Shadow
Defense
183.0
x0.83 Shadow
HP
97
You 1 shield, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick grassLeaf BladefightingClose Combat | 6.965 | 100% | 5.0 s 1.0 charged | 86% HP left on average | |
| 2 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 6.434 | 100% | 4.0 s 0.0 charged | 83% HP left on average | |
| 3 | darkBite groundEarthquakegroundBulldoze | 6.365 | 100% | 7.7 s 1.4 charged | 82% HP left on average | |
| 4 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 5.937 | 100% | 5.0 s 0.0 charged | 81% HP left on average | |
| 5 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.522 | 100% | 5.0 s 1.0 charged | 75% HP left on average | |
| 6 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 5.220 | 100% | 4.5 s 1.0 charged | 79% HP left on average | |
| 7 | waterWaterfall waterOrigin PulsewaterHydro Pump | 5.215 | 100% | 4.5 s 0.0 charged | 77% HP left on average | |
| 8 | groundMud Shot groundEarthquakegroundSand Tomb | 4.791 | 100% | 5.5 s 1.1 charged | 77% HP left on average | |
| 9 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.768 | 100% | 5.0 s 1.0 charged | 75% HP left on average | |
| 10 | psychicPsywave fightingSuperpowergroundEarthquake | 4.756 | 100% | 5.5 s 1.1 charged | 74% HP left on average | |
| 11 | grassVine Whip grassFrenzy PlantgrassSolar Beam | 4.746 | 100% | 6.5 s 1.3 charged | 76% HP left on average | |
| 12 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.709 | 100% | 5.0 s 1.0 charged | 74% HP left on average | |
| 13 | fightingLow Kick fightingFocus BlastfightingBrick Break | 4.411 | 100% | 5.5 s 1.1 charged | 76% HP left on average | |
| 14 | steelMetal Sound fightingUpper HanddragonClanging Scales | 4.380 | 100% | 5.5 s 1.1 charged | 75% HP left on average | |
| 15 | fightingLow Kick waterAqua JetwaterHydro Pump | 4.240 | 100% | 5.5 s 1.1 charged | 75% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.