Shadow Reuniclus counters
psychicPsychic-type Male Grunt ยท slot 3Grunt
CP
6,280
Attack
390.6
x1.2 Shadow
Defense
166.5
x0.83 Shadow
HP
155
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Hidden Power / Future Sight
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostHex ghostShadow BallrockPower Gem | 7.900 | 100% | 6.5 s 1.0 charged | 87% HP left on average | |
| 2 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 7.786 | 100% | 7.5 s 1.0 charged | 87% HP left on average | |
| 3 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 7.750 | 100% | 6.5 s 1.0 charged | 87% HP left on average | |
| 4 | dragonDragon Breath ghostShadow ForceghostShadow Sneak | 6.813 | 100% | 7.0 s 1.0 charged | 85% HP left on average | |
| 5 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 6.813 | 100% | 7.5 s 1.0 charged | 85% HP left on average | |
| 6 | ghostShadow Claw ghostShadow BallfairyMoonblast | 6.375 | 100% | 7.5 s 1.0 charged | 84% HP left on average | |
| 7 | fightingLow Kick ghostShadow BallghostRage Fist | 5.875 | 100% | 7.5 s 1.0 charged | 83% HP left on average | |
| 8 | ghostHex ghostShadow BallfireBlast Burn | 5.625 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 9 | ghostShadow Claw ghostMoongeist BeamdarkDark Pulse | 5.607 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 10 | ghostHex ghostPoltergeistghostShadow Ball | 5.536 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 11 | darkSucker Punch fightingClose CombatrockRock Slide | 5.063 | 100% | 7.5 s 1.0 charged | 80% HP left on average | |
| 12 | ghostShadow Claw ghostShadow BalldarkDark Pulse | 5.042 | 100% | 7.5 s 1.0 charged | 80% HP left on average | |
| 13 | ghostShadow Claw ghostShadow BalldarkBrutal Swing | 5.042 | 100% | 7.5 s 1.0 charged | 80% HP left on average | |
| 14 | darkBite ghostShadow BallfairyPlay Rough | 4.964 | 100% | 7.0 s 1.0 charged | 80% HP left on average | |
| 15 | fightingLow Kick ghostShadow BallghostRage Fist | 4.700 | 100% | 7.5 s 1.0 charged | 79% HP left on average | |
| 16 | darkSucker Punch ghostShadow BallghostShadow Punch | 4.593 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 17 | darkBite darkBrutal SwingdarkCrunch | 4.487 | 100% | 5.0 s 1.0 charged | 78% HP left on average | |
| 18 | ghostAstonish ghostPoltergeistghostShadow Punch | 4.444 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 19 | ghostHex ghostShadow BallghostNight Shade | 4.375 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 20 | ghostAstonish ghostShadow BalldarkBrutal Swing | 4.250 | 100% | 6.5 s 1.0 charged | 76% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.