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PoGoBud

Shadow Malamar counters

darkpsychicPsychic-type Male Grunt ยท slot 3Grunt
CP
5,062
Attack
327.9
x1.2 Shadow
Defense
184.0
x0.83 Shadow
HP
129

You 2 shields, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Malamar
#PokemonMovesPowerWinsTimeResult
1
Kingambit
steelMetal Sound
bugX-ScissordarkDark Pulse
8.846
100%5.5 s
1.3 charged
90% HP left on average
2
Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
7.564
100%6.6 s
1.4 charged
86% HP left on average
3
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
6.913
100%8.3 s
1.6 charged
84% HP left on average
4
Jirachi
electricCharge Beam
fairyDazzling GleamsteelDoom Desire
6.893
100%8.3 s
1.6 charged
84% HP left on average
5
Necrozma (Dusk Mane)
ghostShadow Claw
steelSunsteel StrikesteelIron Head
6.832
100%7.5 s
1.3 charged
85% HP left on average
6
Shadow Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
6.442
100%6.6 s
1.4 charged
83% HP left on average
7
Dialga (Origin)
dragonDragon Breath
dragonDraco MeteorsteelIron Head
6.110
100%7.2 s
1.4 charged
83% HP left on average
8
Shadow Heatran
bugBug Bite
fireFire BlaststeelIron Head
5.700
100%5.5 s
0.5 charged
82% HP left on average
9
Zygarde (Complete)
dragonDragon Tail
groundEarthquakedragonOutrage
5.574
100%8.3 s
1.6 charged
82% HP left on average
10
Aggron
dragonDragon Tail
rockMeteor BeamrockStone Edge
5.426
100%8.3 s
1.6 charged
80% HP left on average
11
Magnezone
steelMetal Sound
electricWild ChargeelectricZap Cannon
5.178
100%6.5 s
1.3 charged
79% HP left on average
12
Shadow Magnezone
steelMetal Sound
electricWild ChargeelectricZap Cannon
5.178
100%6.5 s
1.3 charged
79% HP left on average
13
Gholdengo
ghostHex
fairyDazzling GleamghostShadow Ball
5.110
100%6.5 s
1.4 charged
80% HP left on average
14
Heatran
bugBug Bite
fireFire BlaststeelIron Head
5.021
100%6.7 s
0.5 charged
79% HP left on average
15
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
4.971
100%8.6 s
1.5 charged
79% HP left on average
16
Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
4.890
100%7.2 s
1.4 charged
79% HP left on average
17
Raikou
electricThunder Shock
electricWild ChargeelectricThunder
4.842
100%5.5 s
1.2 charged
78% HP left on average
18
Alolan Golem
electricVolt Switch
electricWild ChargerockStone Edge
4.661
100%6.5 s
1.3 charged
74% HP left on average
19
Shadow Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
4.652
100%7.2 s
1.4 charged
77% HP left on average
20
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
4.532
100%6.5 s
1.4 charged
77% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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