Shadow Malamar counters
darkpsychicPsychic-type Male Grunt ยท slot 3Grunt
CP
5,062
Attack
327.9
x1.2 Shadow
Defense
184.0
x0.83 Shadow
HP
129
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Peck / Foul Play
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | bugFury Cutter bugX-ScissorgrassLeaf Blade | 3.125 | 100% | 5.0 s 1.0 charged | 68% HP left on average | |
| 2 | bugBug Bite bugMegahorngroundDrill Run | 2.533 | 100% | 5.0 s 0.0 charged | 61% HP left on average | |
| 3 | bugBug Bite bugX-ScissorflyingFly | 2.314 | 100% | 5.0 s 0.0 charged | 57% HP left on average | |
| 4 | bugFury Cutter grassFrenzy PlantgrassLeaf Blade | 2.235 | 100% | 5.0 s 1.0 charged | 55% HP left on average | |
| 5 | steelMetal Sound bugX-ScissordarkDark Pulse | 1.931 | 100% | 5.5 s 2.0 charged | 48% HP left on average | |
| 6 | ghostShadow Claw fairyPlay RoughghostShadow Ball | 1.926 | 100% | 8.5 s 2.0 charged | 48% HP left on average | |
| 7 | bugFury Cutter grassFrenzy PlantgrassLeaf Blade | 1.900 | 100% | 5.0 s 1.0 charged | 47% HP left on average | |
| 8 | dragonDragon Tail groundEarthquakedragonOutrage | 1.891 | 100% | 8.5 s 2.0 charged | 47% HP left on average | |
| 9 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 1.867 | 100% | 7.5 s 2.0 charged | 46% HP left on average | |
| 10 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 1.857 | 100% | 8.0 s 2.0 charged | 46% HP left on average | |
| 11 | steelMetal Claw fairyMoonblaststeelBehemoth Bash | 1.826 | 100% | 7.5 s 2.0 charged | 45% HP left on average | |
| 12 | fairyGeomancy bugMegahornfairyMoonblast | 1.669 | 100% | 6.5 s 2.0 charged | 40% HP left on average | |
| 13 | dragonDragon Breath rockStone EdgedarkCrunch | 1.653 | 100% | 7.0 s 2.0 charged | 39% HP left on average | |
| 14 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 1.630 | 100% | 5.5 s 2.0 charged | 39% HP left on average | |
| 15 | flyingWing Attack flyingBrave BirddarkPayback | 1.622 | 100% | 7.5 s 2.0 charged | 38% HP left on average | |
| 16 | fairyFairy Wind fairyPlay RoughsteelGigaton Hammer | 1.587 | 100% | 7.5 s 2.0 charged | 37% HP left on average | |
| 17 | darkSucker Punch flyingHurricanedarkDark Pulse | 1.547 | 100% | 7.5 s 2.0 charged | 35% HP left on average | |
| 18 | bugBug Bite bugX-ScissorfightingClose Combat | 1.526 | 100% | 5.0 s 0.0 charged | 34% HP left on average | |
| 19 | normalTackle fairyMoonblastrockPower Gem | 1.482 | 100% | 9.5 s 2.0 charged | 33% HP left on average | |
| 20 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.468 | 100% | 6.5 s 2.0 charged | 32% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.