Skip to content
PoGoBud
Raid Hour · YveltalNext · 20h 38m

Shadow Drowzee counters

psychicPsychic-type Male Grunt · slot 2Grunt
CP
2,239
Attack
177.8
x1.2 Shadow
Defense
154.2
x0.83 Shadow
HP
102

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Confusion / Psychic

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Drowzee
#PokemonMovesPowerWinsTimeResult
1
Hoopa (Unbound)
ghostAstonish
darkDark PulseghostShadow Ball
10.000
100%6.0 s
0.0 charged
92% HP left on average
2
Tyranitar
darkBite
darkBrutal SwingdarkCrunch
10.000
100%5.0 s
1.0 charged
94% HP left on average
3
Shadow Tyranitar
darkBite
darkBrutal SwingdarkCrunch
10.000
100%5.0 s
1.0 charged
92% HP left on average
4
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
10.000
100%5.0 s
1.0 charged
92% HP left on average
5
Shadow Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
10.000
100%5.0 s
1.0 charged
91% HP left on average
6
Guzzlord
dragonDragon Tail
darkBrutal SwingdarkCrunch
10.000
100%5.0 s
1.0 charged
93% HP left on average
7
Hisuian Samurott
bugFury Cutter
darkDark PulsebugX-Scissor
10.000
100%5.5 s
1.0 charged
91% HP left on average
8
Malamar
flyingPeck
darkFoul PlaynormalHyper Beam
10.000
100%5.5 s
1.0 charged
94% HP left on average
9
Shadow Malamar
flyingPeck
darkFoul PlaynormalHyper Beam
10.000
100%5.5 s
1.0 charged
93% HP left on average
10
Kingambit
steelMetal Sound
darkDark PulsedarkFoul Play
10.000
100%5.5 s
1.0 charged
96% HP left on average
11
Umbreon
darkSnarl
darkDark PulsedarkFoul Play
10.000
100%6.5 s
1.0 charged
90% HP left on average
12
Jirachi
psychicConfusion
steelDoom DesirefairyDazzling Gleam
10.000
100%6.5 s
1.0 charged
90% HP left on average
13
Mandibuzz
darkSnarl
darkDark PulsedarkFoul Play
10.000
100%6.5 s
1.0 charged
91% HP left on average
14
Zarude
darkBite
darkDark PulsegrassPower Whip
10.000
100%6.5 s
1.0 charged
91% HP left on average
15
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
10.000
100%8.0 s
1.0 charged
90% HP left on average
16
Yveltal
darkSucker Punch
darkDark PulseflyingHurricane
9.810
100%6.0 s
0.0 charged
90% HP left on average
17
Meowscarada
grassLeafage
darkNight SlashgrassFrenzy Plant
9.750
100%5.5 s
1.0 charged
90% HP left on average
18
Galarian Moltres
flyingWing Attack
darkPaybackflyingFly
9.722
100%6.5 s
1.0 charged
90% HP left on average
19
Necrozma (Dusk Mane)
ghostShadow Claw
darkDark PulsesteelSunsteel Strike
9.389
100%6.5 s
1.0 charged
89% HP left on average
20
Bisharp
darkSnarl
darkDark PulsebugX-Scissor
9.333
100%6.5 s
1.0 charged
89% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.