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PoGoBud

Shadow Weezing counters

poisonPoison-type Female Grunt ยท slot 3Grunt
CP
4,939
Attack
322.8
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
107

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Rollout / Thunderbolt

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Weezing
#PokemonMovesPowerWinsTimeResult
1
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
10.000
100%5.5 s
1.0 charged
92% HP left on average
2
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
10.000
100%5.5 s
1.0 charged
90% HP left on average
3
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
8.750
100%7.5 s
1.0 charged
89% HP left on average
4
Jirachi
psychicConfusion
psychicPsychicsteelDoom Desire
8.375
100%6.5 s
1.0 charged
88% HP left on average
5
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
7.964
100%6.5 s
1.0 charged
87% HP left on average
6
Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
7.667
100%7.0 s
1.0 charged
87% HP left on average
7
Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
7.667
100%7.5 s
1.0 charged
87% HP left on average
8
Hippowdon
groundSand Attack
groundEarthquakegroundEarth Power
7.607
100%7.0 s
1.0 charged
87% HP left on average
9
Meloetta (Aria)
normalQuick Attack
psychicPsyshocknormalHyper Beam
7.444
100%5.5 s
1.0 charged
87% HP left on average
10
Urshifu (Rapid Strike)
waterWaterfall
waterAqua JetfightingClose Combat
7.179
100%6.5 s
1.0 charged
86% HP left on average
11
Kingambit
steelMetal Sound
darkDark PulsesteelIron Head
7.179
100%7.5 s
1.0 charged
86% HP left on average
12
Metagross
steelBullet Punch
groundEarthquakesteelMeteor Mash
7.167
100%7.5 s
1.0 charged
86% HP left on average
13
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
7.100
100%6.5 s
1.0 charged
86% HP left on average
14
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
6.969
100%6.5 s
1.0 charged
86% HP left on average
15
Kommo-o
dragonDragon Tail
dragonClanging ScalesnormalBoomburst
6.833
100%6.5 s
1.0 charged
85% HP left on average
16
Shadow Ursaluna
normalTackle
groundHigh HorsepowernormalSwift
6.806
100%6.5 s
1.0 charged
85% HP left on average
17
Shadow Hippowdon
groundSand Attack
groundEarthquakegroundEarth Power
6.656
100%7.0 s
1.0 charged
85% HP left on average
18
Marshadow
ghostShadow Claw
fightingClose CombatrockRock Slide
6.643
100%7.5 s
1.0 charged
85% HP left on average
19
Shadow Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
6.571
100%7.0 s
1.0 charged
85% HP left on average
20
Shadow Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
6.571
100%7.5 s
1.0 charged
85% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.