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PoGoBud

Shadow Weezing counters

poisonPoison-type Female Grunt ยท slot 3Grunt
CP
4,939
Attack
322.8
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
107

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Rollout / Thunderbolt

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Weezing
#PokemonMovesPowerWinsTimeResult
1
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
8.952
100%5.5 s
1.0 charged
89% HP left on average
2
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
7.833
100%5.5 s
1.0 charged
87% HP left on average
3
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
6.656
100%7.5 s
1.0 charged
85% HP left on average
4
Jirachi
psychicConfusion
psychicPsychicsteelDoom Desire
6.250
100%6.5 s
1.0 charged
84% HP left on average
5
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
6.063
100%6.5 s
1.0 charged
84% HP left on average
6
Kommo-o
dragonDragon Tail
dragonClanging ScalesnormalBoomburst
5.958
100%6.5 s
1.0 charged
83% HP left on average
7
Hippowdon
groundSand Attack
groundEarthquakegroundEarth Power
5.781
100%7.0 s
1.0 charged
83% HP left on average
8
Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
5.714
100%7.0 s
1.0 charged
83% HP left on average
9
Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
5.714
100%7.5 s
1.0 charged
83% HP left on average
10
Lucario
steelBullet Punch
steelMeteor MashsteelFlash Cannon
5.667
100%7.5 s
1.0 charged
82% HP left on average
11
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
5.389
100%6.5 s
1.0 charged
81% HP left on average
12
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
5.325
100%7.5 s
1.0 charged
81% HP left on average
13
Metagross
steelBullet Punch
groundEarthquakesteelMeteor Mash
5.321
100%7.5 s
1.0 charged
81% HP left on average
14
Meloetta (Aria)
normalQuick Attack
psychicPsyshocknormalHyper Beam
5.303
100%5.5 s
1.0 charged
81% HP left on average
15
Shadow Hippowdon
groundSand Attack
groundEarthquakegroundEarth Power
5.139
100%7.0 s
1.0 charged
81% HP left on average
16
Shadow Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
5.000
100%7.0 s
1.0 charged
80% HP left on average
17
Shadow Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
5.000
100%7.5 s
1.0 charged
80% HP left on average
18
Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
4.857
100%6.5 s
1.0 charged
79% HP left on average
19
Bronzong
psychicConfusion
psychicPsyshockpsychicPsychic
4.750
100%6.5 s
1.0 charged
79% HP left on average
20
Shadow Annihilape
fightingLow Kick
ghostShadow BallfightingClose Combat
4.700
100%7.5 s
1.0 charged
79% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.