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PoGoBud

Shadow Weezing counters

poisonPoison-type Female Grunt ยท slot 3Grunt
CP
4,939
Attack
322.8
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
107

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Infestation / Shadow Ball

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Weezing
#PokemonMovesPowerWinsTimeResult
1
Galarian Zapdos
fightingLow Kick
flyingBrave BirdflyingFly
5.786
100%7.5 s
1.0 charged
83% HP left on average
2
Shadow Annihilape
fightingLow Kick
ghostShadow BallfightingClose Combat
5.222
100%7.5 s
1.0 charged
81% HP left on average
3
Eternatus
dragonDragon Tail
dragonDynamax CannondragonDragon Pulse
4.705
100%6.5 s
1.0 charged
79% HP left on average
4
Emboar
fireEmber
fireBlast BurnfireHeat Wave
4.700
100%6.5 s
1.0 charged
79% HP left on average
5
Revavroom
steelMetal Sound
fireOverheatsteelGyro Ball
4.656
100%7.5 s
1.0 charged
79% HP left on average
6
Blacephalon
fireIncinerate
fireMind BlownfireOverheat
4.222
100%5.5 s
1.0 charged
76% HP left on average
7
Flamigo
flyingPeck
flyingBrave BirdfightingClose Combat
4.222
100%7.5 s
1.0 charged
76% HP left on average
8
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
4.178
100%5.5 s
1.0 charged
76% HP left on average
9
Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
4.000
100%7.0 s
1.0 charged
75% HP left on average
10
Kommo-o
dragonDragon Tail
dragonClanging ScalesnormalBoomburst
3.972
100%6.5 s
1.0 charged
75% HP left on average
11
Shadow Emboar
fireEmber
fireBlast BurnfireHeat Wave
3.917
100%6.5 s
1.0 charged
74% HP left on average
12
Lucario
steelBullet Punch
steelMeteor MashsteelFlash Cannon
3.778
100%7.5 s
1.0 charged
74% HP left on average
13
Shadow Sneasler
ghostShadow Claw
fightingClose CombatflyingAerial Ace
3.725
100%7.5 s
1.0 charged
73% HP left on average
14
Landorus (Incarnate)
groundMud Shot
groundEarth PowerdragonOutrage
3.636
100%6.5 s
1.0 charged
73% HP left on average
15
Gliscor
groundSand Attack
groundEarthquakeflyingAcrobatics
3.575
100%7.5 s
1.0 charged
72% HP left on average
16
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
3.481
100%5.5 s
1.0 charged
71% HP left on average
17
Rayquaza
dragonDragon Tail
flyingDragon AscentdragonOutrage
3.458
100%6.5 s
1.0 charged
71% HP left on average
18
Gengar
ghostShadow Claw
psychicPsychicghostShadow Ball
3.444
100%7.5 s
1.0 charged
71% HP left on average
19
Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
3.400
100%6.5 s
1.0 charged
71% HP left on average
20
Shadow Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
3.333
100%7.0 s
1.0 charged
70% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.