Shadow Toxicroak counters
poisonfightingPoison-type Female Grunt ยท slot 3Grunt
CP
5,328
Attack
385.5
x1.2 Shadow
Defense
151.1
x0.83 Shadow
HP
126
You 2 shields, Rocket 0. Grunts never shield.
Its movesetAny of 20 (averaged)Poison Jab / Dynamic PunchCounter / Dynamic PunchMud Shot / Dynamic PunchPoison Sting / Dynamic PunchPoison Jab / Mud BombCounter / Mud BombMud Shot / Mud BombPoison Sting / Mud BombPoison Jab / Sludge BombCounter / Sludge BombMud Shot / Sludge BombPoison Sting / Sludge BombPoison Jab / Shadow BallCounter / Shadow BallMud Shot / Shadow BallPoison Sting / Shadow BallPoison Jab / Drain PunchCounter / Drain PunchMud Shot / Drain PunchPoison Sting / Drain Punch
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 6.482 | 100% | 7.6 s 1.6 charged | 84% HP left on average | |
| 2 | ghostHex ghostShadow BallfairyDazzling Gleam | 5.806 | 100% | 6.5 s 1.6 charged | 78% HP left on average | |
| 3 | fireFire Spin psychicPsychic FangssteelIron Head | 5.654 | 100% | 6.5 s 1.6 charged | 76% HP left on average | |
| 4 | groundSand Attack flyingSky AttackflyingAir Cutter | 5.505 | 100% | 7.5 s 1.6 charged | 75% HP left on average | |
| 5 | groundMud Shot groundEarthquakegroundDrill Run | 5.292 | 100% | 5.5 s 1.3 charged | 62% HP left on average | |
| 6 | groundMud-Slap groundEarthquakegroundDrill Run | 5.274 | 100% | 6.5 s 1.6 charged | 68% HP left on average | |
| 7 | psychicConfusion psychicPsychicsteelDoom Desire | 5.187 | 100% | 6.0 s 0.3 charged | 75% HP left on average | |
| 8 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 5.176 | 100% | 7.5 s 1.7 charged | 68% HP left on average | |
| 9 | electricThunder Fang groundEarthquakepsychicPsychic Fangs | 5.056 | 100% | 7.0 s 1.6 charged | 63% HP left on average | |
| 10 | psychicPsycho Cut steelIron HeadsteelGyro Ball | 4.985 | 100% | 6.7 s 1.6 charged | 71% HP left on average | |
| 11 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 4.972 | 100% | 6.5 s 1.6 charged | 74% HP left on average | |
| 12 | dragonDragon Tail groundEarthquakepsychicPsychic Fangs | 4.830 | 75% | 9.5 s 1.8 charged | 59% HP left on average | |
| 13 | groundMud Shot groundEarthquakegroundDrill Run | 4.760 | 75% | 5.4 s 0.9 charged | 59% HP left on average | |
| 14 | psychicZen Headbutt psychicPsychicgroundEarthquake | 4.657 | 100% | 7.2 s 0.7 charged | 69% HP left on average | |
| 15 | groundMud Shot groundEarthquakerockRock Slide | 4.560 | 75% | 8.1 s 1.8 charged | 59% HP left on average | |
| 16 | dragonDragon Tail steelHeavy SlamelectricThunder | 4.558 | 75% | 8.1 s 1.5 charged | 55% HP left on average | |
| 17 | steelMetal Sound psychicPsyshockpsychicPsychic | 4.404 | 100% | 5.5 s 1.3 charged | 71% HP left on average | |
| 18 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 4.359 | 100% | 8.5 s 1.8 charged | 61% HP left on average | |
| 19 | normalLock-On groundEarthquakeelectricZap Cannon | 4.338 | 100% | 7.3 s 1.6 charged | 69% HP left on average | |
| 20 | steelMetal Sound steelHeavy SlamelectricThunder | 4.301 | 75% | 6.8 s 1.2 charged | 53% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.