Shadow Toxicroak counters
poisonfightingPoison-type Female Grunt · slot 3Grunt
CP
5,328
Attack
385.5
x1.2 Shadow
Defense
151.1
x0.83 Shadow
HP
126
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 20 (averaged)Poison Jab / Dynamic PunchCounter / Dynamic PunchMud Shot / Dynamic PunchPoison Sting / Dynamic PunchPoison Jab / Mud BombCounter / Mud BombMud Shot / Mud BombPoison Sting / Mud BombPoison Jab / Sludge BombCounter / Sludge BombMud Shot / Sludge BombPoison Sting / Sludge BombPoison Jab / Shadow BallCounter / Shadow BallMud Shot / Shadow BallPoison Sting / Shadow BallPoison Jab / Drain PunchCounter / Drain PunchMud Shot / Drain PunchPoison Sting / Drain Punch
Best counters against Poison Jab / Drain Punch
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicPsychicsteelDoom Desire | 5.417 | 100% | 6.0 s 0.0 charged | 82% HP left on average | |
| 2 | psychicZen Headbutt psychicPsychicgroundEarthquake | 4.639 | 100% | 6.0 s 0.0 charged | 78% HP left on average | |
| 3 | icePowder Snow groundDrill RungroundBulldoze | 4.543 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 4 | psychicConfusion psychicFuture SightpsychicPsychic | 3.783 | 100% | 6.0 s 0.0 charged | 74% HP left on average | |
| 5 | electricThunder Shock electricWild ChargesteelGyro Ball | 3.625 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 6 | psychicConfusion psychicPsyshockpsychicFuture Sight | 3.133 | 100% | 6.0 s 0.0 charged | 68% HP left on average | |
| 7 | groundMud Shot groundEarthquakewaterHydro Cannon | 3.000 | 100% | 5.5 s 1.0 charged | 67% HP left on average | |
| 8 | normalQuick Attack psychicPsyshocknormalHyper Beam | 3.000 | 100% | 5.5 s 1.0 charged | 67% HP left on average | |
| 9 | psychicConfusion psychicPsystrikepsychicPsychic | 2.906 | 100% | 4.0 s 0.0 charged | 66% HP left on average | |
| 10 | groundMud Shot groundMud BombwaterScald | 2.787 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 11 | normalQuick Attack psychicPsyshockpsychicPsychic | 2.786 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 12 | psychicConfusion psychicFuture SightfairyMoonblast | 2.667 | 100% | 6.0 s 0.0 charged | 63% HP left on average | |
| 13 | flyingWing Attack flyingAir CutterghostShadow Ball | 2.650 | 100% | 5.5 s 1.0 charged | 62% HP left on average | |
| 14 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.558 | 100% | 7.5 s 2.0 charged | 61% HP left on average | |
| 15 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 2.558 | 100% | 7.5 s 2.0 charged | 61% HP left on average | |
| 16 | psychicConfusion psychicPsychicpsychicPsybeam | 2.550 | 100% | 6.0 s 0.0 charged | 61% HP left on average | |
| 17 | groundMud Shot groundEarthquakegroundMud Bomb | 2.507 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 18 | psychicConfusion psychicPsystrikepsychicPsychic | 2.447 | 100% | 4.0 s 0.0 charged | 59% HP left on average | |
| 19 | fightingLow Kick waterAqua JetwaterHydro Pump | 2.427 | 100% | 5.5 s 1.0 charged | 59% HP left on average | |
| 20 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 2.421 | 100% | 6.5 s 2.0 charged | 59% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.