Shadow Toxicroak counters
poisonfightingPoison-type Female Grunt ยท slot 3Grunt
CP
5,328
Attack
385.5
x1.2 Shadow
Defense
151.1
x0.83 Shadow
HP
126
You 1 shield, Rocket 0. Grunts never shield.
Its movesetAny of 20 (averaged)Poison Jab / Dynamic PunchCounter / Dynamic PunchMud Shot / Dynamic PunchPoison Sting / Dynamic PunchPoison Jab / Mud BombCounter / Mud BombMud Shot / Mud BombPoison Sting / Mud BombPoison Jab / Sludge BombCounter / Sludge BombMud Shot / Sludge BombPoison Sting / Sludge BombPoison Jab / Shadow BallCounter / Shadow BallMud Shot / Shadow BallPoison Sting / Shadow BallPoison Jab / Drain PunchCounter / Drain PunchMud Shot / Drain PunchPoison Sting / Drain Punch
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireFire Spin psychicPsychic FangssteelIron Head | 4.841 | 100% | 6.5 s 1.6 charged | 71% HP left on average | |
| 2 | ghostHex ghostShadow BallfairyDazzling Gleam | 4.712 | 100% | 6.8 s 1.6 charged | 71% HP left on average | |
| 3 | groundMud Shot groundEarthquakegroundDrill Run | 4.575 | 75% | 5.4 s 1.1 charged | 59% HP left on average | |
| 4 | psychicConfusion psychicPsychicsteelDoom Desire | 4.494 | 100% | 6.0 s 0.4 charged | 69% HP left on average | |
| 5 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 4.472 | 100% | 6.7 s 1.6 charged | 68% HP left on average | |
| 6 | groundMud-Slap groundEarthquakegroundDrill Run | 4.460 | 100% | 6.5 s 1.6 charged | 61% HP left on average | |
| 7 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.400 | 100% | 7.5 s 1.6 charged | 76% HP left on average | |
| 8 | dragonDragon Tail groundEarthquakepsychicPsychic Fangs | 4.335 | 75% | 9.2 s 1.8 charged | 58% HP left on average | |
| 9 | groundSand Attack flyingSky AttackflyingAir Cutter | 4.193 | 100% | 7.8 s 1.6 charged | 62% HP left on average | |
| 10 | groundMud Shot groundEarthquakerockRock Slide | 4.036 | 75% | 7.9 s 1.8 charged | 56% HP left on average | |
| 11 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 4.018 | 100% | 7.7 s 1.7 charged | 59% HP left on average | |
| 12 | psychicPsycho Cut psychicFuture SightsteelIron Head | 4.016 | 100% | 6.5 s 1.6 charged | 66% HP left on average | |
| 13 | steelMetal Sound psychicPsyshockpsychicPsychic | 3.822 | 100% | 5.5 s 1.3 charged | 65% HP left on average | |
| 14 | psychicPsycho Cut steelIron HeadsteelGyro Ball | 3.789 | 100% | 7.0 s 1.6 charged | 64% HP left on average | |
| 15 | groundMud-Slap groundEarthquakegroundDrill Run | 3.693 | 75% | 6.4 s 1.3 charged | 57% HP left on average | |
| 16 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 3.647 | 75% | 8.1 s 1.8 charged | 56% HP left on average | |
| 17 | groundMud Shot groundEarthquakegroundDrill Run | 3.624 | 75% | 5.1 s 1.1 charged | 55% HP left on average | |
| 18 | steelMetal Sound flyingDrill PeckwaterHydro Cannon | 3.588 | 75% | 5.8 s 1.1 charged | 56% HP left on average | |
| 19 | normalLock-On groundEarthquakeelectricZap Cannon | 3.549 | 100% | 7.3 s 1.6 charged | 61% HP left on average | |
| 20 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 3.528 | 75% | 7.0 s 1.3 charged | 57% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.