Shadow Amoonguss counters
grasspoisonPoison-type Female Grunt · slot 3Grunt
CP
4,589
Attack
289.9
x1.2 Shadow
Defense
157.3
x0.83 Shadow
HP
159
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Feint Attack / Grass Knot
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | flyingPeck psychicPsyshockfireFlamethrower | 6.720 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 2 | darkSucker Punch fightingClose CombatfightingDynamic Punch | 5.906 | 100% | 8.5 s 1.0 charged | 83% HP left on average | |
| 3 | flyingWing Attack flyingBrave BirdflyingFly | 5.833 | 100% | 6.5 s 1.0 charged | 83% HP left on average | |
| 4 | dragonDragon Breath fireFire BlastrockStone Edge | 5.400 | 100% | 7.5 s 1.0 charged | 81% HP left on average | |
| 5 | darkSucker Punch darkDark PulsedarkFoul Play | 5.200 | 100% | 7.5 s 1.0 charged | 81% HP left on average | |
| 6 | dragonDragon Tail dragonClanging ScalesfireFlamethrower | 5.133 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 7 | iceIce Fang steelBehemoth BashnormalGiga Impact | 5.094 | 100% | 8.5 s 1.0 charged | 80% HP left on average | |
| 8 | fireEmber fireBlast BurnfireHeat Wave | 5.075 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 9 | dragonDragon Breath flyingFlydarkDark Pulse | 4.944 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 10 | fightingLow Kick flyingBrave BirdflyingFly | 4.861 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 11 | steelBullet Punch darkNight SlashsteelIron Head | 4.550 | 100% | 8.5 s 1.0 charged | 78% HP left on average | |
| 12 | icePowder Snow iceAvalancheiceIcicle Spear | 4.400 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 13 | psychicExtrasensory flyingFlyfireMystical Fire | 4.371 | 100% | 8.0 s 1.0 charged | 77% HP left on average | |
| 14 | dragonDragon Tail groundEarthquakedragonOutrage | 4.370 | 100% | 9.5 s 2.0 charged | 77% HP left on average | |
| 15 | icePowder Snow iceBlizzardiceIcy Wind | 4.333 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 16 | flyingGust flyingHurricaneflyingOblivion Wing | 4.292 | 100% | 8.5 s 1.0 charged | 77% HP left on average | |
| 17 | dragonDragon Breath flyingFlydarkDark Pulse | 4.238 | 100% | 6.5 s 1.0 charged | 76% HP left on average | |
| 18 | normalScratch fireFire PunchiceIce Punch | 4.182 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 19 | dragonDragon Breath iceBlizzardiceGlaciate | 4.100 | 100% | 6.0 s 1.0 charged | 76% HP left on average | |
| 20 | darkSucker Punch darkDark PulsedarkFoul Play | 4.083 | 100% | 6.5 s 1.0 charged | 76% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.