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PoGoBud
Raid Hour · YveltalNext · 19h 31m

Shadow Nidorino counters

poisonPoison-type Female Grunt · slot 2Grunt
CP
2,992
Attack
259.1
x1.2 Shadow
Defense
128.5
x0.83 Shadow
HP
103

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Poison Jab / Ice Beam

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Nidorino
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
10.000
100%4.5 s
1.0 charged
93% HP left on average
2
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
10.000
100%5.5 s
1.0 charged
90% HP left on average
3
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
10.000
100%6.5 s
1.0 charged
91% HP left on average
4
Steelix
dragonDragon Tail
groundEarthquakesteelHeavy Slam
10.000
100%8.0 s
1.0 charged
91% HP left on average
5
Aggron
dragonDragon Tail
rockMeteor BeamrockStone Edge
10.000
100%8.0 s
1.0 charged
91% HP left on average
6
Gholdengo
ghostHex
ghostShadow BallrockPower Gem
9.778
100%6.5 s
1.0 charged
90% HP left on average
7
Kingambit
steelMetal Sound
darkDark PulsedarkFoul Play
9.750
100%5.5 s
1.0 charged
90% HP left on average
8
Solgaleo
fireFire Spin
psychicPsychic FangssteelIron Head
9.458
100%6.5 s
1.0 charged
89% HP left on average
9
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
9.000
100%6.0 s
0.0 charged
89% HP left on average
10
Shadow Steelix
electricThunder Fang
groundEarthquakepsychicPsychic Fangs
8.833
100%6.5 s
1.0 charged
89% HP left on average
11
Nihilego
poisonAcid
rockPower GemrockRock Slide
8.625
100%6.5 s
1.0 charged
88% HP left on average
12
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
8.500
100%5.0 s
1.0 charged
88% HP left on average
13
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
8.360
100%5.5 s
1.0 charged
88% HP left on average
14
Galarian Stunfisk
groundMud Shot
groundEarthquakesteelFlash Cannon
8.280
100%8.5 s
2.0 charged
88% HP left on average
15
Jirachi
psychicConfusion
psychicPsychicsteelDoom Desire
8.125
100%6.0 s
0.0 charged
88% HP left on average
16
Probopass
rockRock Throw
steelMagnet BombrockRock Slide
8.118
100%8.5 s
2.0 charged
88% HP left on average
17
Corviknight
groundSand Attack
steelIron HeaddarkPayback
8.000
100%7.0 s
1.0 charged
88% HP left on average
18
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashnormalGiga Impact
8.000
100%7.5 s
1.0 charged
88% HP left on average
19
Revavroom
steelMetal Sound
fireOverheatsteelGyro Ball
7.952
100%7.5 s
1.0 charged
87% HP left on average
20
Alolan Sandslash
icePowder Snow
groundDrill RungroundBulldoze
7.950
100%5.5 s
1.0 charged
87% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.