Shadow Nidorina counters
poisonPoison-type Female Grunt · slot 2Grunt
CP
2,809
Attack
225.1
x1.2 Shadow
Defense
137.8
x0.83 Shadow
HP
113
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Bite / Poison Fang
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 9.458 | 100% | 4.5 s 1.0 charged | 89% HP left on average | |
| 2 | fairyFairy Wind psychicPsyshockpsychicPsychic | 9.333 | 100% | 5.5 s 2.0 charged | 89% HP left on average | |
| 3 | darkBite darkDark PulsedarkFoul Play | 8.952 | 100% | 5.5 s 2.0 charged | 89% HP left on average | |
| 4 | normalScratch groundHigh HorsepowernormalSwift | 8.815 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 5 | normalScratch groundHigh HorsepowernormalSwift | 8.815 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 6 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 8.611 | 100% | 5.0 s 1.0 charged | 88% HP left on average | |
| 7 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 8.611 | 100% | 5.0 s 1.0 charged | 88% HP left on average | |
| 8 | fightingLow Kick grassFrenzy PlantsteelGyro Ball | 7.739 | 100% | 7.0 s 2.0 charged | 87% HP left on average | |
| 9 | icePowder Snow psychicPsyshockiceBlizzard | 7.429 | 100% | 5.5 s 2.0 charged | 87% HP left on average | |
| 10 | icePowder Snow psychicPsyshockiceBlizzard | 7.429 | 100% | 5.5 s 2.0 charged | 87% HP left on average | |
| 11 | grassLeafage darkNight SlashgrassFrenzy Plant | 7.000 | 100% | 7.0 s 2.0 charged | 86% HP left on average | |
| 12 | psychicPsycho Cut darkPaybackdarkDark Pulse | 6.905 | 100% | 5.5 s 2.0 charged | 86% HP left on average | |
| 13 | ghostShadow Claw darkFoul PlayfireFlamethrower | 6.571 | 100% | 5.5 s 2.0 charged | 85% HP left on average | |
| 14 | electricThunder Shock electricAura Wheel (Electric)electricWild Charge | 6.429 | 100% | 5.5 s 2.0 charged | 84% HP left on average | |
| 15 | fightingForce Palm rockStone EdgefireBlaze Kick | 6.304 | 100% | 7.0 s 2.0 charged | 84% HP left on average | |
| 16 | darkFeint Attack darkFoul PlayflyingHurricane | 6.207 | 100% | 8.0 s 2.0 charged | 84% HP left on average | |
| 17 | darkBite darkCrunchfightingClose Combat | 6.000 | 100% | 8.0 s 2.0 charged | 83% HP left on average | |
| 18 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 5.806 | 100% | 5.5 s 2.0 charged | 83% HP left on average | |
| 19 | bugInfestation rockRock SlidegrassSolar Beam | 5.735 | 100% | 7.0 s 2.0 charged | 83% HP left on average | |
| 20 | electricThunder Shock electricThunderelectricDischarge | 5.700 | 100% | 5.5 s 1.0 charged | 82% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.