Shadow Nidorina counters
poisonPoison-type Female Grunt ยท slot 2Grunt
CP
2,809
Attack
225.1
x1.2 Shadow
Defense
137.8
x0.83 Shadow
HP
113
You 2 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | normalScratch groundHigh HorsepowernormalSwift | 8.944 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 2 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 7.530 | 100% | 5.0 s 1.0 charged | 86% HP left on average | |
| 3 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 6.343 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 4 | steelBullet Punch darkNight SlashsteelIron Head | 6.042 | 100% | 5.5 s 1.3 charged | 81% HP left on average | |
| 5 | normalQuick Attack psychicPsyshockghostShadow Ball | 6.042 | 100% | 5.5 s 1.3 charged | 81% HP left on average | |
| 6 | flyingWing Attack waterHydro CannonwaterAqua Jet | 6.028 | 100% | 5.5 s 1.3 charged | 82% HP left on average | |
| 7 | flyingPeck psychicPsyshockfireFlamethrower | 5.755 | 100% | 5.5 s 1.3 charged | 80% HP left on average | |
| 8 | ghostShadow Claw darkPaybacknormalStomp | 5.544 | 100% | 5.5 s 1.3 charged | 81% HP left on average | |
| 9 | waterWaterfall waterAqua JetwaterLiquidation | 5.448 | 100% | 6.6 s 1.5 charged | 81% HP left on average | |
| 10 | groundMud Shot waterHydro PumpwaterScald | 5.398 | 100% | 6.6 s 1.5 charged | 80% HP left on average | |
| 11 | fireEmber fireHeat WavedarkCrunch | 5.376 | 100% | 5.5 s 1.3 charged | 81% HP left on average | |
| 12 | electricThunder Shock electricZap CannonflyingDrill Peck | 5.356 | 100% | 5.5 s 1.3 charged | 81% HP left on average | |
| 13 | flyingWing Attack groundDrill RundarkPayback | 5.289 | 100% | 5.5 s 1.3 charged | 80% HP left on average | |
| 14 | icePowder Snow iceIce PunchwaterSurf | 5.191 | 100% | 5.5 s 1.3 charged | 81% HP left on average | |
| 15 | fireEmber fireBlast BurnfireHeat Wave | 5.186 | 100% | 5.5 s 1.3 charged | 80% HP left on average | |
| 16 | dragonDragon Breath dragonDragon EnergydragonOutrage | 5.174 | 100% | 6.6 s 1.5 charged | 81% HP left on average | |
| 17 | groundMud-Slap groundDignormalBody Slam | 5.113 | 100% | 6.6 s 1.5 charged | 80% HP left on average | |
| 18 | steelBullet Punch fightingClose CombatfightingSuperpower | 5.071 | 100% | 6.6 s 1.5 charged | 78% HP left on average | |
| 19 | darkBite darkCrunchfireFlamethrower | 5.057 | 100% | 6.6 s 1.5 charged | 80% HP left on average | |
| 20 | electricThunder Shock electricWild ChargeelectricThunderbolt | 5.049 | 100% | 5.5 s 1.3 charged | 78% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.