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PoGoBud
Raid Hour · YveltalNext · 1d 1h

Shadow Qwilfish counters

waterpoisonPoison-type Female Grunt · slot 1Grunt
CP
4,405
Attack
339.2
x1.2 Shadow
Defense
156.3
x0.83 Shadow
HP
107

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Poison Sting / Shadow Ball

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Qwilfish
#PokemonMovesPowerWinsTimeResult
1
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
10.000
100%5.5 s
1.0 charged
92% HP left on average
2
Necrozma (Dusk Mane)
psychicPsycho Cut
psychicFuture SightdarkDark Pulse
10.000
100%5.5 s
1.0 charged
90% HP left on average
3
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
9.538
100%6.5 s
2.0 charged
90% HP left on average
4
Shadow Steelix
electricThunder Fang
groundEarthquakepsychicPsychic Fangs
9.533
100%8.0 s
2.0 charged
90% HP left on average
5
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
9.400
100%5.5 s
1.0 charged
89% HP left on average
6
Aggron
dragonDragon Tail
electricThunderrockMeteor Beam
9.067
100%8.5 s
2.0 charged
89% HP left on average
7
Shadow Aggron
dragonDragon Tail
electricThunderrockMeteor Beam
9.067
100%8.5 s
2.0 charged
89% HP left on average
8
Galarian Stunfisk
groundMud Shot
groundEarthquakerockRock Slide
8.455
100%8.5 s
2.0 charged
88% HP left on average
9
Steelix
electricThunder Fang
groundEarthquakepsychicPsychic Fangs
8.412
100%9.0 s
2.0 charged
88% HP left on average
10
Gholdengo
ghostHex
ghostShadow BallrockPower Gem
8.316
100%6.5 s
2.0 charged
88% HP left on average
11
Probopass
electricSpark
electricZap CannonelectricThunderbolt
8.267
100%8.5 s
2.0 charged
88% HP left on average
12
Shadow Probopass
electricSpark
electricZap CannonelectricThunderbolt
8.267
100%8.5 s
2.0 charged
88% HP left on average
13
Zygarde (Complete)
dragonDragon Tail
groundEarthquakegroundBulldoze
8.194
100%8.5 s
2.0 charged
88% HP left on average
14
Melmetal
electricThunder Shock
electricThunderboltnormalHyper Beam
8.160
100%7.5 s
2.0 charged
88% HP left on average
15
Shadow Rhyperior
groundMud-Slap
groundEarthquakerockRock Wrecker
7.760
100%7.0 s
1.0 charged
87% HP left on average
16
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
7.760
100%6.5 s
2.0 charged
87% HP left on average
17
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
7.607
100%5.0 s
1.0 charged
87% HP left on average
18
Nihilego
poisonAcid
rockPower GemrockRock Slide
7.440
100%6.5 s
2.0 charged
87% HP left on average
19
Heatran
fireFire Spin
groundEarth PowerrockStone Edge
7.409
100%8.5 s
2.0 charged
87% HP left on average
20
Dialga (Origin)
dragonDragon Breath
dragonDraco MeteorelectricThunder
7.273
100%8.5 s
2.0 charged
86% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.