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PoGoBud

Shadow Ursaring counters

normalNormal-type Male Grunt ยท slot 3Grunt
CP
6,339
Attack
428.7
x1.2 Shadow
Defense
162.4
x0.83 Shadow
HP
134

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Shadow Claw / Play Rough

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Ursaring
#PokemonMovesPowerWinsTimeResult
1
Shadow Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
7.200
100%5.5 s
1.0 charged
86% HP left on average
2
Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
7.000
100%6.5 s
1.0 charged
86% HP left on average
3
Shadow Obstagoon
fightingCounter
fightingCross ChopnormalHyper Beam
6.917
100%6.5 s
1.0 charged
86% HP left on average
4
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
5.743
100%5.5 s
1.0 charged
83% HP left on average
5
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
5.071
100%7.5 s
1.0 charged
80% HP left on average
6
Shadow Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
4.467
100%5.5 s
1.0 charged
78% HP left on average
7
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
4.347
100%7.5 s
1.0 charged
77% HP left on average
8
Zarude
darkBite
grassPower WhipgrassEnergy Ball
3.771
100%7.0 s
1.0 charged
73% HP left on average
9
Stoutland
normalTake Down
electricWild ChargedarkCrunch
3.690
100%8.0 s
1.0 charged
73% HP left on average
10
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
3.646
100%6.5 s
1.0 charged
73% HP left on average
11
Braviary
flyingAir Slash
fightingClose CombatflyingBrave Bird
3.571
100%8.0 s
1.0 charged
72% HP left on average
12
Drampa
dragonDragon Breath
dragonOutragedragonDragon Pulse
3.500
100%7.5 s
1.0 charged
71% HP left on average
13
Pyroar
fireIncinerate
fireOverheatgrassSolar Beam
3.204
100%8.0 s
1.0 charged
69% HP left on average
14
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
3.073
100%5.5 s
1.0 charged
67% HP left on average
15
Hydreigon
dragonDragon Breath
darkDark PulsedragonDragon Pulse
3.056
100%6.5 s
1.0 charged
67% HP left on average
16
Toucannon
flyingPeck
flyingBeak BlastflyingDrill Peck
3.041
100%7.5 s
1.0 charged
67% HP left on average
17
Zangoose
bugFury Cutter
fightingClose CombatdarkNight Slash
2.917
100%6.5 s
1.0 charged
66% HP left on average
18
Shadow Tyranitar
dragonDragon Breath
rockStone EdgedarkCrunch
2.917
100%6.5 s
1.0 charged
66% HP left on average
19
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
2.914
100%5.5 s
1.0 charged
66% HP left on average
20
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
2.911
100%5.0 s
1.0 charged
66% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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