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PoGoBud

Shadow Ursaring counters

normalNormal-type Male Grunt ยท slot 3Grunt
CP
6,339
Attack
428.7
x1.2 Shadow
Defense
162.4
x0.83 Shadow
HP
134

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Metal Claw / Close Combat

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Ursaring
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
5.829
100%5.5 s
1.0 charged
83% HP left on average
2
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
4.657
100%5.5 s
1.0 charged
79% HP left on average
3
Raikou
electricThunder Shock
fightingAura SphereelectricWild Charge
4.629
100%5.5 s
1.0 charged
78% HP left on average
4
Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
4.533
100%6.5 s
1.0 charged
78% HP left on average
5
Shadow Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
4.533
100%6.5 s
1.0 charged
78% HP left on average
6
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.528
100%6.5 s
1.0 charged
78% HP left on average
7
Shadow Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
4.306
100%6.5 s
1.0 charged
77% HP left on average
8
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
4.167
100%6.5 s
1.0 charged
76% HP left on average
9
Victini
psychicConfusion
fightingFocus BlastfireV-create
4.167
100%6.5 s
1.0 charged
76% HP left on average
10
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
4.167
100%6.5 s
1.0 charged
76% HP left on average
11
Zekrom
dragonDragon Breath
electricWild ChargeelectricFusion Bolt
3.810
100%6.5 s
1.0 charged
74% HP left on average
12
Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
3.810
100%7.0 s
1.0 charged
74% HP left on average
13
Necrozma (Dusk Mane)
psychicPsycho Cut
steelSunsteel StrikesteelIron Head
3.738
100%6.5 s
1.0 charged
73% HP left on average
14
Shadow Raikou
electricThunder Shock
fightingAura SphereelectricWild Charge
3.600
100%5.5 s
1.0 charged
72% HP left on average
15
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
3.444
100%5.5 s
1.0 charged
71% HP left on average
16
Shadow Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
3.360
100%5.5 s
1.0 charged
70% HP left on average
17
Shadow Zekrom
dragonDragon Breath
electricWild ChargeelectricFusion Bolt
3.333
100%6.5 s
1.0 charged
70% HP left on average
18
Zeraora
electricVolt Switch
fightingDynamic PunchelectricWild Charge
3.333
100%6.5 s
1.0 charged
70% HP left on average
19
Shadow Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
3.333
100%7.0 s
1.0 charged
70% HP left on average
20
Latias
dragonDragon Breath
fightingAura SpherepsychicMist Ball
3.311
100%5.5 s
1.0 charged
70% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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