Shadow Kangaskhan counters
normalNormal-type Male Grunt ยท slot 3Grunt
CP
5,552
Attack
334.1
x1.2 Shadow
Defense
184.0
x0.83 Shadow
HP
150
You 2 shields, Rocket 0. Grunts never shield.
Best counters against Low Kick / Power-Up Punch
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 7.586 | 100% | 8.5 s 2.0 charged | 87% HP left on average | |
| 2 | psychicPsycho Cut psychicFuture SightdragonOutrage | 6.036 | 100% | 8.5 s 2.0 charged | 83% HP left on average | |
| 3 | fightingLow Kick fightingClose CombatfightingLow Sweep | 5.205 | 100% | 6.5 s 2.0 charged | 81% HP left on average | |
| 4 | psychicConfusion psychicPsychicpsychicPsybeam | 5.103 | 100% | 8.5 s 2.0 charged | 80% HP left on average | |
| 5 | fightingLow Kick fightingClose CombatfightingLow Sweep | 4.833 | 100% | 6.5 s 2.0 charged | 79% HP left on average | |
| 6 | psychicPsycho Cut flyingBrave BirdflyingFly | 4.605 | 100% | 7.5 s 2.0 charged | 78% HP left on average | |
| 7 | fightingCounter fightingClose CombatfireFire Punch | 4.605 | 100% | 7.5 s 2.0 charged | 78% HP left on average | |
| 8 | dragonDragon Tail flyingAeroblast++flyingAeroblast | 4.378 | 100% | 11.5 s 3.0 charged | 77% HP left on average | |
| 9 | fairyCharm fightingAura SpherefairyDazzling Gleam | 4.200 | 100% | 8.5 s 2.0 charged | 76% HP left on average | |
| 10 | fightingDouble Kick fightingClose CombatfightingUpper Hand | 4.000 | 100% | 6.5 s 2.0 charged | 75% HP left on average | |
| 11 | fireIncinerate fireBlast BurnfireFlamethrower | 3.980 | 100% | 8.5 s 2.0 charged | 75% HP left on average | |
| 12 | dragonDragon Tail flyingAeroblast++flyingAeroblast | 3.863 | 100% | 11.5 s 3.0 charged | 74% HP left on average | |
| 13 | fightingLow Kick fightingFlying PressflyingSky Attack | 3.854 | 100% | 5.5 s 2.0 charged | 74% HP left on average | |
| 14 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 3.848 | 100% | 6.5 s 2.0 charged | 74% HP left on average | |
| 15 | poisonPoison Jab dragonDynamax CannondragonDragon Pulse | 3.845 | 100% | 7.5 s 2.0 charged | 74% HP left on average | |
| 16 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 3.761 | 100% | 7.0 s 2.0 charged | 73% HP left on average | |
| 17 | dragonDragon Tail fightingClose CombatfightingUpper Hand | 3.756 | 100% | 6.5 s 2.0 charged | 73% HP left on average | |
| 18 | fireIncinerate fireHeat WavefireFlamethrower | 3.756 | 100% | 8.5 s 2.0 charged | 73% HP left on average | |
| 19 | fairyGeomancy fightingClose CombatfairyMoonblast | 3.679 | 100% | 6.5 s 2.0 charged | 73% HP left on average | |
| 20 | dragonDragon Breath fightingSuperpowerdragonDraco Meteor | 3.540 | 100% | 5.5 s 2.0 charged | 72% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.