Shadow Kangaskhan counters
normalNormal-type Male Grunt ยท slot 3Grunt
CP
5,552
Attack
334.1
x1.2 Shadow
Defense
184.0
x0.83 Shadow
HP
150
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Mud-Slap / Crunch
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath fightingSuperpowerdragonDraco Meteor | 8.952 | 100% | 5.5 s 1.0 charged | 89% HP left on average | |
| 2 | groundMud Shot fightingSuperpowergroundEarthquake | 8.762 | 100% | 5.5 s 1.0 charged | 89% HP left on average | |
| 3 | dragonDragon Breath fightingSuperpowerdragonDraco Meteor | 7.833 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 4 | flyingPeck fightingAura SpherefairyDazzling Gleam | 7.417 | 100% | 6.5 s 1.0 charged | 87% HP left on average | |
| 5 | fightingLow Kick fightingFlying PressflyingSky Attack | 7.000 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 6 | flyingPeck fightingClose CombatfightingUpper Hand | 6.444 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 7 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 6.133 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 8 | dragonDragon Tail flyingDragon AscentdragonOutrage | 5.969 | 100% | 6.5 s 1.0 charged | 83% HP left on average | |
| 9 | bugFury Cutter flyingAcrobaticsgroundEarthquake | 5.857 | 100% | 7.5 s 1.0 charged | 83% HP left on average | |
| 10 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.222 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 11 | bugFury Cutter fightingClose CombatfightingUpper Hand | 5.212 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 12 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 5.111 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 13 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 5.094 | 100% | 7.5 s 1.0 charged | 80% HP left on average | |
| 14 | psychicConfusion fightingAura SpheregrassLeaf Storm | 5.025 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 15 | flyingPeck flyingBeak BlastflyingDrill Peck | 4.778 | 100% | 7.5 s 1.0 charged | 79% HP left on average | |
| 16 | bugFury Cutter fightingClose CombatfightingSuperpower | 4.515 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 17 | poisonPoison Jab fightingSuperpowerbugLunge | 4.409 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 18 | flyingPeck flyingBeak BlastflyingDrill Peck | 4.300 | 100% | 7.5 s 1.0 charged | 77% HP left on average | |
| 19 | psychicPsywave fightingSuperpowernormalHyper Beam | 4.188 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 20 | flyingPeck flyingBrave BirddarkDark Pulse | 4.188 | 100% | 7.5 s 1.0 charged | 76% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.