Shadow Kangaskhan counters
normalNormal-type Male Grunt ยท slot 3Grunt
CP
5,552
Attack
334.1
x1.2 Shadow
Defense
184.0
x0.83 Shadow
HP
150
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Low Kick / Crunch
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath fightingAura SpherepsychicLuster Purge | 4.967 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 2 | dragonDragon Breath fightingAura SpherepsychicMist Ball | 4.257 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 3 | fireIncinerate fireMind BlownfireOverheat | 3.800 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 4 | dragonDragon Breath fightingAura SpherepsychicLuster Purge | 3.725 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 5 | fightingLow Kick fightingFlying PressflyingSky Attack | 3.675 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 6 | fightingLow Kick fightingClose CombatfightingSacred Sword | 3.350 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 7 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 3.200 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 8 | fightingLow Kick fightingClose CombatfightingSecret Sword | 2.964 | 100% | 5.5 s 1.0 charged | 66% HP left on average | |
| 9 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 2.667 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 10 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 1.827 | 100% | 5.5 s 1.0 charged | 45% HP left on average | |
| 11 | fairyCharm fightingAura SpherefairyDazzling Gleam | 1.615 | 100% | 8.5 s 2.0 charged | 38% HP left on average | |
| 12 | fairyGeomancy fightingClose CombatfairyMoonblast | 1.583 | 100% | 7.5 s 2.0 charged | 37% HP left on average | |
| 13 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 1.489 | 100% | 5.5 s 1.0 charged | 33% HP left on average | |
| 14 | poisonPoison Jab fightingSuperpowerbugLunge | 1.457 | 100% | 6.5 s 2.0 charged | 31% HP left on average | |
| 15 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.381 | 100% | 7.5 s 2.0 charged | 28% HP left on average | |
| 16 | fightingLow Kick fightingClose CombatflyingBrave Bird | 1.361 | 100% | 7.5 s 2.0 charged | 27% HP left on average | |
| 17 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 1.302 | 100% | 7.5 s 2.0 charged | 23% HP left on average | |
| 18 | darkSucker Punch flyingBrave BirddarkPayback | 1.276 | 100% | 8.5 s 2.0 charged | 22% HP left on average | |
| 19 | fairyFairy Wind fairyMoonblastflyingFly | 1.248 | 100% | 11.5 s 3.0 charged | 20% HP left on average | |
| 20 | dragonDragon Tail fightingClose CombatfightingUpper Hand | 1.233 | 100% | 7.5 s 2.0 charged | 19% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.