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PoGoBud

Shadow Teddiursa counters

normalNormal-type Male Grunt ยท slot 1Grunt
CP
2,853
Attack
268.3
x1.2 Shadow
Defense
110.0
x0.83 Shadow
HP
102

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Lick / Crunch

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Teddiursa
#PokemonMovesPowerWinsTimeResult
1
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
10.000
100%5.0 s
1.0 charged
92% HP left on average
2
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
10.000
100%5.0 s
1.0 charged
92% HP left on average
3
Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
10.000
100%5.5 s
1.0 charged
93% HP left on average
4
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
10.000
100%5.5 s
1.0 charged
91% HP left on average
5
Obstagoon
fightingCounter
fightingCross ChopnormalHyper Beam
10.000
100%6.5 s
1.0 charged
93% HP left on average
6
Kangaskhan
fightingLow Kick
fightingBrick BreakgroundEarthquake
9.750
100%5.5 s
1.0 charged
90% HP left on average
7
Dudunsparce
dragonDragon Tail
normalBody SlamgroundDrill Run
9.292
100%6.5 s
1.0 charged
89% HP left on average
8
Shadow Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
9.067
100%5.5 s
1.0 charged
89% HP left on average
9
Drampa
dragonDragon Breath
dragonOutragenormalSwift
8.778
100%5.0 s
1.0 charged
89% HP left on average
10
Ursaring
steelMetal Claw
fightingClose CombatnormalSwift
8.750
100%5.5 s
1.0 charged
89% HP left on average
11
Oinkologne (Female)
groundMud-Slap
normalBody SlamgrassTrailblaze
8.750
100%6.5 s
1.0 charged
89% HP left on average
12
Lickilicky
rockRollout
normalHyper BeamnormalBody Slam
8.458
100%6.5 s
1.0 charged
88% HP left on average
13
Oinkologne
groundMud-Slap
normalBody SlamgrassTrailblaze
8.458
100%6.5 s
1.0 charged
88% HP left on average
14
Toucannon
flyingPeck
flyingBeak BlastflyingDrill Peck
8.100
100%5.5 s
1.0 charged
88% HP left on average
15
Vigoroth
normalScratch
fightingBrick BreaknormalBody Slam
8.100
100%5.5 s
1.0 charged
88% HP left on average
16
Guzzlord
dragonDragon Tail
dragonDragon ClawdarkBrutal Swing
7.978
100%5.0 s
1.0 charged
87% HP left on average
17
Greedent
normalTackle
normalBody SlamdarkCrunch
7.750
100%7.5 s
1.0 charged
87% HP left on average
18
Ambipom
normalScratch
normalHyper BeamfightingLow Sweep
7.700
100%5.5 s
1.0 charged
87% HP left on average
19
Slaking
normalYawn
normalHyper BeamnormalBody Slam
7.613
100%9.0 s
2.0 charged
87% HP left on average
20
Miltank
rockRollout
normalBody SlamgroundHigh Horsepower
7.583
100%6.5 s
1.0 charged
87% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.