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PoGoBud

Shadow Porygon counters

normalNormal-type Male Grunt ยท slot 1Grunt
CP
3,700
Attack
286.8
x1.2 Shadow
Defense
154.2
x0.83 Shadow
HP
107

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Charge Beam / Hyper Beam

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Porygon
#PokemonMovesPowerWinsTimeResult
1
Shadow Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
10.000
100%9.0 s
0.0 charged
90% HP left on average
2
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
10.000
100%5.0 s
1.0 charged
92% HP left on average
3
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
10.000
100%5.0 s
1.0 charged
93% HP left on average
4
Hisuian Electrode
electricThunder Shock
electricWild ChargegrassEnergy Ball
10.000
100%5.5 s
1.0 charged
91% HP left on average
5
Latias
dragonDragon Breath
fightingAura SpherepsychicMist Ball
10.000
100%5.5 s
1.0 charged
91% HP left on average
6
Shadow Latias
dragonDragon Breath
fightingAura SpherepsychicMist Ball
10.000
100%5.5 s
1.0 charged
91% HP left on average
7
Latios
dragonDragon Breath
fightingAura SpherepsychicLuster Purge
10.000
100%5.5 s
1.0 charged
91% HP left on average
8
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
10.000
100%5.5 s
1.0 charged
91% HP left on average
9
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
10.000
100%5.5 s
1.0 charged
95% HP left on average
10
Donphan
groundMud-Slap
groundEarthquakenormalBody Slam
10.000
100%6.5 s
1.0 charged
91% HP left on average
11
Shadow Donphan
groundMud-Slap
groundEarthquakenormalBody Slam
10.000
100%6.5 s
1.0 charged
91% HP left on average
12
Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
10.000
100%6.5 s
1.0 charged
96% HP left on average
13
Shadow Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
10.000
100%6.5 s
1.0 charged
94% HP left on average
14
Rhyperior
groundMud-Slap
fightingSuperpowerrockRock Wrecker
10.000
100%6.5 s
1.0 charged
92% HP left on average
15
Shadow Rhyperior
groundMud-Slap
fightingSuperpowerrockRock Wrecker
10.000
100%6.5 s
1.0 charged
92% HP left on average
16
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
10.000
100%6.5 s
1.0 charged
90% HP left on average
17
Krookodile
groundMud-Slap
groundEarthquakefightingBrick Break
10.000
100%6.5 s
1.0 charged
91% HP left on average
18
Zekrom
dragonDragon Breath
electricWild ChargeelectricFusion Bolt
10.000
100%6.5 s
1.0 charged
93% HP left on average
19
Shadow Zekrom
dragonDragon Breath
electricWild ChargeelectricFusion Bolt
10.000
100%6.5 s
1.0 charged
91% HP left on average
20
Sandaconda
groundMud Shot
groundEarth PowergroundBulldoze
10.000
100%6.5 s
1.0 charged
92% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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