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PoGoBud
Raid Hour · YveltalNext · 18h 47m

Shadow Porygon counters

normalNormal-type Male Grunt · slot 1Grunt
CP
3,700
Attack
286.8
x1.2 Shadow
Defense
154.2
x0.83 Shadow
HP
107

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Charge Beam / Hyper Beam

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Porygon
#PokemonMovesPowerWinsTimeResult
1
Shadow Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
10.000
100%9.0 s
0.0 charged
91% HP left on average
2
Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
10.000
100%11.0 s
0.0 charged
93% HP left on average
3
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
10.000
100%5.0 s
1.0 charged
92% HP left on average
4
Hisuian Electrode
electricThunder Shock
electricWild ChargegrassEnergy Ball
10.000
100%5.5 s
1.0 charged
92% HP left on average
5
Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
10.000
100%5.5 s
1.0 charged
91% HP left on average
6
Shadow Piloswine
icePowder Snow
iceAvalancheiceIcicle Spear
10.000
100%5.5 s
1.0 charged
93% HP left on average
7
Latias
dragonDragon Breath
fightingAura SpherepsychicMist Ball
10.000
100%5.5 s
1.0 charged
93% HP left on average
8
Shadow Latias
dragonDragon Breath
fightingAura SpherepsychicMist Ball
10.000
100%5.5 s
1.0 charged
91% HP left on average
9
Latios
dragonDragon Breath
fightingAura SpherepsychicLuster Purge
10.000
100%5.5 s
1.0 charged
91% HP left on average
10
Mamoswine
icePowder Snow
iceAvalancheiceIcicle Spear
10.000
100%5.5 s
1.0 charged
94% HP left on average
11
Landorus (Therian)
groundMud Shot
fightingSuperpowergroundEarthquake
10.000
100%5.5 s
1.0 charged
90% HP left on average
12
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
10.000
100%5.5 s
1.0 charged
92% HP left on average
13
Shadow Sandslash
groundMud Shot
groundEarthquakegroundScorching Sands
10.000
100%6.5 s
1.0 charged
90% HP left on average
14
Piloswine
icePowder Snow
iceAvalanchegroundHigh Horsepower
10.000
100%6.5 s
1.0 charged
90% HP left on average
15
Donphan
groundMud-Slap
groundEarthquakenormalBody Slam
10.000
100%6.5 s
1.0 charged
91% HP left on average
16
Shadow Donphan
groundMud-Slap
groundEarthquakenormalBody Slam
10.000
100%6.5 s
1.0 charged
91% HP left on average
17
Celebi
psychicConfusion
fightingAura SpheregrassLeaf Storm
10.000
100%6.5 s
1.0 charged
90% HP left on average
18
Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
10.000
100%6.5 s
1.0 charged
96% HP left on average
19
Shadow Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
10.000
100%6.5 s
1.0 charged
94% HP left on average
20
Rhyperior
groundMud-Slap
fightingSuperpowerrockRock Wrecker
10.000
100%6.5 s
1.0 charged
93% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.