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PoGoBud

Shadow Hoothoot counters

normalflyingNormal-type Male Grunt ยท slot 1Grunt
CP
1,451
Attack
139.8
x1.2 Shadow
Defense
104.9
x0.83 Shadow
HP
102

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Peck / Sky Attack

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Hoothoot
#PokemonMovesPowerWinsTimeResult
1
Shadow Tyrantrum
rockRock Throw
rockMeteor BeamrockStone Edge
10.000
100%4.0 s
0.0 charged
90% HP left on average
2
Tyranitar
rockSmack Down
rockStone EdgedarkBrutal Swing
10.000
100%4.5 s
0.0 charged
94% HP left on average
3
Shadow Tyranitar
rockSmack Down
rockStone EdgedarkBrutal Swing
10.000
100%4.5 s
0.0 charged
92% HP left on average
4
Shadow Rhyperior
rockSmack Down
rockRock WreckerrockStone Edge
10.000
100%4.5 s
0.0 charged
92% HP left on average
5
Shadow Gigalith
rockSmack Down
rockMeteor BeamrockRock Slide
10.000
100%4.5 s
0.0 charged
90% HP left on average
6
Golem
rockRock Throw
rockStone EdgerockAncient Power
10.000
100%5.0 s
0.0 charged
91% HP left on average
7
Alolan Golem
rockRock Throw
electricWild ChargerockStone Edge
10.000
100%5.0 s
0.0 charged
94% HP left on average
8
Shadow Regirock
rockRock Throw
rockStone EdgeelectricZap Cannon
10.000
100%5.0 s
0.0 charged
91% HP left on average
9
Stakataka
rockRock Throw
rockStone EdgesteelFlash Cannon
10.000
100%5.0 s
0.0 charged
93% HP left on average
10
Shadow Alolan Golem
rockRock Throw
electricWild ChargerockStone Edge
10.000
100%5.0 s
0.0 charged
91% HP left on average
11
Aggron
rockSmack Down
rockMeteor BeamrockStone Edge
10.000
100%6.0 s
0.0 charged
92% HP left on average
12
Shadow Aggron
rockSmack Down
rockMeteor BeamrockStone Edge
10.000
100%6.0 s
0.0 charged
92% HP left on average
13
Regirock
rockRock Throw
rockStone EdgeelectricZap Cannon
10.000
100%6.0 s
0.0 charged
93% HP left on average
14
Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
10.000
100%6.0 s
0.0 charged
92% HP left on average
15
Shadow Probopass
rockRock Throw
rockRock SlideelectricZap Cannon
10.000
100%6.0 s
0.0 charged
91% HP left on average
16
Melmetal
electricThunder Shock
rockRock SlidesteelDouble Iron Bash
10.000
100%4.5 s
1.0 charged
93% HP left on average
17
Gigalith
normalLock-On
rockMeteor BeamrockRock Slide
10.000
100%5.0 s
1.0 charged
93% HP left on average
18
Alolan Sandslash
icePowder Snow
iceBlizzardiceIce Punch
10.000
100%5.5 s
1.0 charged
90% HP left on average
19
Stunfisk
electricThunder Shock
electricDischargewaterMuddy Water
10.000
100%5.5 s
1.0 charged
90% HP left on average
20
Raikou
electricThunder Shock
electricWild ChargeelectricThunder
10.000
100%5.5 s
1.0 charged
91% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.