Shadow Charizard counters
fireflyingMale Grunt ยท slot 3Grunt
CP
6,200
Attack
406.1
x1.2 Shadow
Defense
192.2
x0.83 Shadow
HP
121
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Fire Spin / Air Cutter
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.963 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.963 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 3 | normalLock-On rockStone EdgeelectricZap Cannon | 4.909 | 100% | 6.0 s 1.0 charged | 80% HP left on average | |
| 4 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.879 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 5 | rockRock Throw rockMeteor BeamrockStone Edge | 3.154 | 100% | 6.0 s 0.0 charged | 68% HP left on average | |
| 6 | rockRock Throw rockRock SliderockAncient Power | 3.062 | 100% | 6.0 s 0.0 charged | 67% HP left on average | |
| 7 | normalLock-On rockMeteor BeamrockRock Slide | 2.947 | 100% | 5.0 s 1.0 charged | 66% HP left on average | |
| 8 | rockSmack Down rockStone EdgedarkBrutal Swing | 2.625 | 100% | 6.0 s 0.0 charged | 62% HP left on average | |
| 9 | rockSmack Down rockRock WreckerrockStone Edge | 2.625 | 100% | 6.0 s 0.0 charged | 62% HP left on average | |
| 10 | rockRock Throw rockMeteor BeamrockPower Gem | 2.292 | 100% | 6.0 s 0.0 charged | 56% HP left on average | |
| 11 | ghostShadow Claw rockRock SlideelectricThunder Punch | 2.244 | 100% | 5.5 s 1.0 charged | 55% HP left on average | |
| 12 | fireEmber rockRock SlidedarkCrunch | 2.233 | 100% | 5.5 s 1.0 charged | 55% HP left on average | |
| 13 | electricThunder Shock electricZap CannonrockAncient Power | 2.160 | 100% | 5.5 s 1.0 charged | 54% HP left on average | |
| 14 | rockRock Throw rockStone EdgerockAncient Power | 2.132 | 100% | 6.0 s 0.0 charged | 53% HP left on average | |
| 15 | rockRock Throw rockStone EdgeelectricWild Charge | 2.132 | 100% | 6.0 s 0.0 charged | 53% HP left on average | |
| 16 | rockSmack Down rockRock SlidedragonOutrage | 1.917 | 100% | 4.5 s 0.0 charged | 48% HP left on average | |
| 17 | fightingKarate Chop rockStone EdgerockRock Slide | 1.882 | 100% | 5.5 s 1.0 charged | 47% HP left on average | |
| 18 | fightingKarate Chop rockRock SlidedarkNight Slash | 1.838 | 100% | 5.5 s 1.0 charged | 46% HP left on average | |
| 19 | bugFury Cutter rockRock BlastwaterWater Pulse | 1.833 | 100% | 5.5 s 1.0 charged | 45% HP left on average | |
| 20 | electricThunder Shock electricZap CannonrockAncient Power | 1.823 | 100% | 5.5 s 1.0 charged | 45% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.