Shadow Ivysaur counters
grasspoisonMale Grunt ยท slot 2Grunt
CP
3,654
Attack
283.7
x1.2 Shadow
Defense
161.4
x0.83 Shadow
HP
102
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Razor Leaf / Solar Beam
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 6.194 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 2 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.767 | 100% | 7.0 s 1.0 charged | 83% HP left on average | |
| 3 | poisonPoison Sting fireWeather Ball (Fire)poisonSludge Bomb | 5.583 | 100% | 4.5 s 1.0 charged | 82% HP left on average | |
| 4 | fireEmber fireHeat WavebugBug Buzz | 5.400 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 5 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 5.143 | 100% | 7.5 s 0.0 charged | 81% HP left on average | |
| 6 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 4.967 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 7 | bugFury Cutter steelMagnet BombbugX-Scissor | 4.967 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 8 | bugFury Cutter steelMagnet BombbugX-Scissor | 4.967 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 9 | fireFire Fang fireOverheatfireFusion Flare | 4.943 | 100% | 5.0 s 0.0 charged | 80% HP left on average | |
| 10 | fireFire Spin fireFire BlastfireMagma Storm | 4.917 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 11 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.917 | 100% | 7.0 s 1.0 charged | 80% HP left on average | |
| 12 | fireFire Fang fireOverheatfireFusion Flare | 4.806 | 100% | 6.0 s 0.0 charged | 79% HP left on average | |
| 13 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 4.806 | 100% | 7.0 s 1.0 charged | 79% HP left on average | |
| 14 | dragonDragon Tail dragonOutragedragonDragon Pulse | 4.690 | 100% | 8.0 s 1.0 charged | 79% HP left on average | |
| 15 | flyingAir Slash flyingSky AttackflyingAir Cutter | 4.429 | 100% | 8.0 s 1.0 charged | 77% HP left on average | |
| 16 | dragonDragon Tail flyingFlyfireFire Blast | 4.333 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 17 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 4.286 | 100% | 7.5 s 0.0 charged | 77% HP left on average | |
| 18 | dragonDragon Tail flyingDragon AscentflyingHurricane | 4.286 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 19 | dragonDragon Breath flyingSky AttackfireFlamethrower | 4.278 | 100% | 7.0 s 1.0 charged | 77% HP left on average | |
| 20 | fireFire Spin fireFire BlastfireFlamethrower | 4.214 | 100% | 6.0 s 0.0 charged | 76% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.