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PoGoBud

Shadow Aurorus counters

rockiceIce-type Female Grunt ยท slot 3Grunt
CP
6,031
Attack
343.4
x1.2 Shadow
Defense
182.0
x0.83 Shadow
HP
169

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Frost Breath / Hyper Beam

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Aurorus
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
steelDouble Iron BashfightingSuperpower
6.111
100%4.5 s
1.0 charged
84% HP left on average
2
Empoleon
steelMetal Sound
steelFlash CannonwaterHydro Cannon
5.567
100%5.5 s
1.0 charged
82% HP left on average
3
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.531
100%5.0 s
1.0 charged
82% HP left on average
4
Heatran
fireFire Spin
steelIron HeadrockStone Edge
5.057
100%8.0 s
1.0 charged
80% HP left on average
5
Walrein
waterWaterfall
waterWater PulsegroundEarthquake
4.833
100%8.0 s
1.0 charged
79% HP left on average
6
Shadow Empoleon
steelMetal Sound
steelFlash CannonwaterHydro Cannon
4.771
100%5.5 s
1.0 charged
79% HP left on average
7
Volcanion
fireIncinerate
waterHydro PumpwaterScald
4.629
100%8.0 s
1.0 charged
78% HP left on average
8
Cetitan
icePowder Snow
fightingSuperpowersteelHeavy Slam
4.400
100%5.5 s
1.0 charged
77% HP left on average
9
Lapras
psychicPsywave
waterSparkling AriawaterHydro Pump
4.259
100%10.0 s
1.0 charged
77% HP left on average
10
Shadow Heatran
fireFire Spin
steelIron HeadrockStone Edge
4.214
100%8.0 s
1.0 charged
76% HP left on average
11
Shadow Walrein
waterWaterfall
waterWater PulsegroundEarthquake
4.143
100%8.0 s
1.0 charged
76% HP left on average
12
Shadow Lapras
waterWater Gun
waterSparkling AriawaterHydro Pump
4.107
100%8.0 s
1.0 charged
76% HP left on average
13
Jirachi
psychicConfusion
steelDoom DesirefightingAura Sphere
3.938
100%6.5 s
1.0 charged
75% HP left on average
14
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
3.933
100%5.5 s
1.0 charged
75% HP left on average
15
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
3.881
100%7.5 s
1.0 charged
74% HP left on average
16
Alolan Sandslash
ghostShadow Claw
steelGyro BallgroundDrill Run
3.667
100%7.5 s
1.0 charged
73% HP left on average
17
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
3.492
100%8.0 s
1.0 charged
71% HP left on average
18
Snorlax
psychicPsywave
fightingSuperpowersteelHeavy Slam
3.400
100%5.5 s
1.0 charged
71% HP left on average
19
Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
3.375
100%6.5 s
1.0 charged
70% HP left on average
20
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
3.327
100%7.5 s
1.0 charged
70% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.