Shadow Delibird counters
iceflyingIce-type Female Grunt ยท slot 1Grunt
CP
2,340
Attack
243.6
x1.2 Shadow
Defense
106.9
x0.83 Shadow
HP
86
You 1 shield, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Present / Ice PunchIce Shard / Ice PunchQuick Attack / Ice PunchPresent / Icy WindIce Shard / Icy WindQuick Attack / Icy WindPresent / Aerial AceIce Shard / Aerial AceQuick Attack / Aerial AcePresent / FlyIce Shard / FlyQuick Attack / FlyPresent / Triple AxelIce Shard / Triple AxelQuick Attack / Triple Axel
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireFire Fang rockRock SlideelectricWild Charge | 10.000 | 100% | 4.0 s 0.0 charged | 93% HP left on average | |
| 2 | icePowder Snow steelGyro BalliceIce Punch | 9.374 | 100% | 5.5 s 1.1 charged | 91% HP left on average | |
| 3 | fireEmber fireOverheatfireWeather Ball (Fire) | 8.903 | 100% | 4.5 s 1.0 charged | 90% HP left on average | |
| 4 | fireFire Fang electricWild ChargefireFire Blast | 8.881 | 100% | 4.0 s 0.0 charged | 90% HP left on average | |
| 5 | icePowder Snow steelGyro BalliceIce Punch | 8.540 | 100% | 5.5 s 1.1 charged | 89% HP left on average | |
| 6 | fireEmber fireOverheatfireWeather Ball (Fire) | 8.231 | 100% | 4.5 s 1.0 charged | 89% HP left on average | |
| 7 | fireFire Fang electricWild ChargefireFire Blast | 8.089 | 100% | 4.0 s 0.0 charged | 89% HP left on average | |
| 8 | rockRock Throw rockStone EdgerockRock Blast | 7.753 | 100% | 4.0 s 0.0 charged | 88% HP left on average | |
| 9 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 7.347 | 100% | 5.5 s 1.1 charged | 86% HP left on average | |
| 10 | rockRock Throw rockStone EdgerockRock Slide | 7.169 | 100% | 4.0 s 0.0 charged | 84% HP left on average | |
| 11 | rockRock Throw rockStone EdgerockRock Slide | 7.167 | 100% | 3.0 s 0.0 charged | 81% HP left on average | |
| 12 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 6.846 | 100% | 5.5 s 1.1 charged | 85% HP left on average | |
| 13 | fireFire Spin fireOverheatfireBlast Burn | 6.769 | 100% | 4.5 s 0.0 charged | 84% HP left on average | |
| 14 | fairyFairy Wind steelMeteor MashfairyMoonblast | 6.710 | 100% | 5.5 s 1.1 charged | 85% HP left on average | |
| 15 | fightingKarate Chop fightingDynamic PunchfightingCross Chop | 6.519 | 100% | 4.5 s 1.0 charged | 84% HP left on average | |
| 16 | steelBullet Punch rockStone EdgerockRock Slide | 6.483 | 100% | 5.0 s 0.0 charged | 84% HP left on average | |
| 17 | rockRock Throw rockRock SliderockRock Tomb | 6.325 | 100% | 4.0 s 0.0 charged | 82% HP left on average | |
| 18 | rockRollout steelFlash CannonwaterHydro Cannon | 6.302 | 100% | 6.0 s 0.1 charged | 82% HP left on average | |
| 19 | rockRollout steelFlash CannonwaterHydro Cannon | 6.282 | 100% | 6.5 s 1.7 charged | 81% HP left on average | |
| 20 | fireFire Spin fireOverheatfireBlast Burn | 6.250 | 100% | 4.5 s 0.0 charged | 81% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.