Shadow Hippowdon counters
groundGround-type Male Grunt ยท slot 3Grunt
CP
6,630
Attack
369.1
x1.2 Shadow
Defense
210.7
x0.83 Shadow
HP
153
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 30 (averaged)Fire Fang / EarthquakeBite / EarthquakeThunder Fang / EarthquakeIce Fang / EarthquakeSand Attack / EarthquakeFire Fang / Stone EdgeBite / Stone EdgeThunder Fang / Stone EdgeIce Fang / Stone EdgeSand Attack / Stone EdgeFire Fang / Body SlamBite / Body SlamThunder Fang / Body SlamIce Fang / Body SlamSand Attack / Body SlamFire Fang / Earth PowerBite / Earth PowerThunder Fang / Earth PowerIce Fang / Earth PowerSand Attack / Earth PowerFire Fang / Weather Ball (Rock)Bite / Weather Ball (Rock)Thunder Fang / Weather Ball (Rock)Ice Fang / Weather Ball (Rock)Sand Attack / Weather Ball (Rock)Fire Fang / Scorching SandsBite / Scorching SandsThunder Fang / Scorching SandsIce Fang / Scorching SandsSand Attack / Scorching Sands
Best counters against Bite / Body Slam
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | iceIce Fang fightingClose CombatsteelBehemoth Bash | 2.063 | 100% | 9.0 s 2.0 charged | 52% HP left on average | |
| 2 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 1.831 | 100% | 9.0 s 2.0 charged | 45% HP left on average | |
| 3 | fightingCounter fightingClose CombaticeIce Punch | 1.651 | 100% | 9.0 s 2.0 charged | 39% HP left on average | |
| 4 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 1.650 | 100% | 9.5 s 2.0 charged | 39% HP left on average | |
| 5 | fightingCounter fightingClose CombaticeIce Punch | 1.637 | 100% | 11.0 s 2.0 charged | 39% HP left on average | |
| 6 | darkBite iceBlizzardiceIcy Wind | 1.611 | 100% | 10.5 s 2.0 charged | 38% HP left on average | |
| 7 | dragonDragon Breath darkBrutal SwingdarkCrunch | 1.562 | 100% | 11.0 s 3.0 charged | 36% HP left on average | |
| 8 | grassVine Whip grassPower WhipgrassEnergy Ball | 1.560 | 100% | 7.0 s 2.0 charged | 36% HP left on average | |
| 9 | fightingCounter fightingClose CombaticeIce Punch | 1.526 | 100% | 9.0 s 2.0 charged | 34% HP left on average | |
| 10 | waterWaterfall waterHydro CannonwaterHydro Pump | 1.415 | 100% | 7.0 s 2.0 charged | 29% HP left on average | |
| 11 | dragonDragon Breath darkBrutal SwingdarkCrunch | 1.410 | 100% | 11.0 s 3.0 charged | 29% HP left on average | |
| 12 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.405 | 100% | 11.0 s 3.0 charged | 29% HP left on average | |
| 13 | darkSucker Punch flyingBrave BirddarkPayback | 1.378 | 100% | 9.0 s 2.0 charged | 27% HP left on average | |
| 14 | dragonDragon Breath dragonDraco MeteordragonRoar of Time | 1.373 | 100% | 9.5 s 2.0 charged | 27% HP left on average | |
| 15 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.362 | 100% | 7.5 s 2.0 charged | 27% HP left on average | |
| 16 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 1.343 | 100% | 8.5 s 2.0 charged | 26% HP left on average | |
| 17 | groundMud-Slap waterSurfgroundEarthquake | 1.338 | 100% | 8.5 s 2.0 charged | 25% HP left on average | |
| 18 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.331 | 100% | 9.5 s 2.0 charged | 25% HP left on average | |
| 19 | waterWaterfall waterHydro PumpwaterSurf | 1.323 | 100% | 10.5 s 2.0 charged | 24% HP left on average | |
| 20 | waterWater Gun waterHydro PumpwaterScald | 1.322 | 100% | 9.5 s 2.0 charged | 24% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.