Shadow Gligar counters
groundflyingGround-type Male Grunt ยท slot 1Grunt
CP
3,992
Attack
269.3
x1.2 Shadow
Defense
203.5
x0.83 Shadow
HP
107
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Wing Attack / Dig
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | icePowder Snow iceBlizzardiceIcy Wind | 7.583 | 100% | 6.5 s 1.0 charged | 87% HP left on average | |
| 2 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 7.367 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 3 | rockRollout rockStone EdgeelectricWild Charge | 7.364 | 100% | 8.5 s 2.0 charged | 86% HP left on average | |
| 4 | psychicPsywave iceWeather Ball (Ice)rockRock Slide | 7.292 | 100% | 5.0 s 1.0 charged | 86% HP left on average | |
| 5 | steelMetal Sound iceBlizzardwaterHydro Cannon | 6.680 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 6 | normalTake Down rockStone EdgesteelFlash Cannon | 6.429 | 100% | 11.5 s 2.0 charged | 84% HP left on average | |
| 7 | psychicConfusion steelDoom DesirefairyDazzling Gleam | 6.300 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 8 | waterWater Gun waterHydro PumpwaterAqua Tail | 6.300 | 100% | 7.0 s 1.0 charged | 84% HP left on average | |
| 9 | dragonDragon Breath rockStone EdgedarkCrunch | 6.300 | 100% | 7.0 s 1.0 charged | 84% HP left on average | |
| 10 | icePowder Snow iceBlizzardiceIce Punch | 6.160 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 11 | fireFire Spin steelIron HeadgrassSolar Beam | 6.111 | 100% | 8.5 s 2.0 charged | 84% HP left on average | |
| 12 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 6.111 | 100% | 8.5 s 2.0 charged | 84% HP left on average | |
| 13 | steelMetal Sound steelFlash CannonelectricWild Charge | 5.880 | 100% | 9.5 s 2.0 charged | 83% HP left on average | |
| 14 | groundMud-Slap waterSurfrockRock Wrecker | 5.833 | 100% | 8.5 s 2.0 charged | 83% HP left on average | |
| 15 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.767 | 100% | 7.0 s 1.0 charged | 83% HP left on average | |
| 16 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.750 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 17 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.750 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 18 | ghostHex ghostShadow BallrockPower Gem | 5.700 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 19 | psychicPsycho Cut steelSunsteel StrikesteelIron Head | 5.633 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 20 | steelMetal Claw steelBehemoth BladenormalGiga Impact | 5.621 | 100% | 8.5 s 2.0 charged | 82% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.