Shadow Trevenant counters
ghostgrassGrass-type Male Grunt ยท slot 3Grunt
CP
5,497
Attack
369.1
x1.2 Shadow
Defense
172.7
x0.83 Shadow
HP
128
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Shadow Claw / Shadow Ball
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostLick darkNight SlashpoisonGunk Shot | 7.458 | 100% | 6.5 s 1.0 charged | 87% HP left on average | |
| 2 | darkBite darkBrutal SwingdarkCrunch | 5.906 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 3 | darkBite darkBrutal SwingdarkCrunch | 5.250 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 4 | darkBite darkDark PulsedarkBrutal Swing | 4.944 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 5 | steelMetal Sound darkDark PulsedarkFoul Play | 4.725 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 6 | flyingPeck flyingBeak BlastflyingDrill Peck | 4.629 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 7 | psychicConfusion psychicPsyshockfairyDazzling Gleam | 4.500 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 8 | darkBite darkDark PulsedarkBrutal Swing | 4.450 | 100% | 5.0 s 1.0 charged | 78% HP left on average | |
| 9 | darkBite darkDark PulsedarkBrutal Swing | 4.432 | 100% | 5.0 s 1.0 charged | 77% HP left on average | |
| 10 | dragonDragon Breath flyingFlydragonOutrage | 4.389 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 11 | darkBite darkDark PulsegrassPower Whip | 4.063 | 100% | 6.5 s 1.0 charged | 75% HP left on average | |
| 12 | flyingPeck flyingBeak BlastflyingDrill Peck | 4.050 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 13 | flyingPeck flyingFlyflyingDrill Peck | 4.000 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 14 | dragonDragon Tail darkBrutal SwingdarkCrunch | 3.989 | 100% | 6.5 s 1.0 charged | 75% HP left on average | |
| 15 | flyingPeck flyingBrave BirdflyingDrill Peck | 3.829 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 16 | darkBite darkDark PulsedarkBrutal Swing | 3.611 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 17 | darkSnarl darkNight SlashsteelIron Head | 3.500 | 100% | 5.0 s 1.0 charged | 71% HP left on average | |
| 18 | darkBite darkDark PulsedarkFoul Play | 3.309 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 19 | darkSucker Punch darkDark PulsedarkFoul Play | 3.062 | 100% | 6.5 s 1.0 charged | 67% HP left on average | |
| 20 | flyingPeck flyingBrave BirdflyingFly | 3.037 | 100% | 6.5 s 1.0 charged | 67% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.