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PoGoBud
Raid Hour · YveltalNext · 1d 3h

Shadow Trevenant counters

ghostgrassGrass-type Male Grunt · slot 3Grunt
CP
5,497
Attack
369.1
x1.2 Shadow
Defense
172.7
x0.83 Shadow
HP
128

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Shadow Claw / Foul Play

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Trevenant
#PokemonMovesPowerWinsTimeResult
1
Tyranitar
darkBite
darkBrutal SwingdarkCrunch
5.906
100%5.0 s
1.0 charged
83% HP left on average
2
Shadow Tyranitar
darkBite
darkBrutal SwingdarkCrunch
5.250
100%5.0 s
1.0 charged
81% HP left on average
3
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
4.944
100%5.0 s
1.0 charged
80% HP left on average
4
Shadow Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
4.450
100%5.0 s
1.0 charged
78% HP left on average
5
Shadow Alolan Muk
darkBite
darkDark PulsedarkBrutal Swing
4.432
100%5.0 s
1.0 charged
77% HP left on average
6
Shadow Pangoro
darkSnarl
darkNight SlashsteelIron Head
3.500
100%5.0 s
1.0 charged
71% HP left on average
7
Shadow Crawdaunt
darkSnarl
darkNight SlashwaterCrabhammer
2.654
100%5.0 s
1.0 charged
62% HP left on average
8
Shadow Haxorus
dragonDragon Tail
darkNight SlashdragonDragon Claw
2.294
100%5.0 s
1.0 charged
56% HP left on average
9
Zarude
grassVine Whip
darkDark PulsegrassPower Whip
1.857
100%6.5 s
2.0 charged
46% HP left on average
10
Urshifu (Single Strike)
darkSucker Punch
darkPaybackfightingDynamic Punch
1.835
100%7.5 s
2.0 charged
46% HP left on average
11
Galarian Moltres
flyingWing Attack
flyingBrave BirdflyingFly
1.823
100%6.5 s
2.0 charged
45% HP left on average
12
Guzzlord
dragonDragon Tail
darkBrutal SwingdarkCrunch
1.751
100%6.5 s
2.0 charged
43% HP left on average
13
Kingambit
steelMetal Sound
darkDark PulsedarkFoul Play
1.750
100%5.5 s
2.0 charged
43% HP left on average
14
Obstagoon
ghostLick
darkNight SlashpoisonGunk Shot
1.738
100%9.5 s
2.0 charged
42% HP left on average
15
Shadow Obstagoon
ghostLick
darkNight SlashpoisonGunk Shot
1.705
100%7.0 s
2.0 charged
41% HP left on average
16
Zygarde (Complete)
dragonDragon Tail
darkCrunchdragonOutrage
1.670
100%8.5 s
2.0 charged
40% HP left on average
17
Yveltal
darkSucker Punch
flyingHurricanedarkDark Pulse
1.609
100%7.5 s
2.0 charged
38% HP left on average
18
Snorlax
psychicPsywave
dragonOutragesteelHeavy Slam
1.591
100%9.0 s
2.0 charged
37% HP left on average
19
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashfairyMoonblast
1.583
100%7.5 s
2.0 charged
37% HP left on average
20
Grimmsnarl
darkBite
darkDark PulsedarkFoul Play
1.569
100%5.5 s
2.0 charged
36% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.