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PoGoBud

Shadow Morelull counters

grassfairyGrass-type Male Grunt ยท slot 2Grunt
CP
2,209
Attack
209.7
x1.2 Shadow
Defense
136.7
x0.83 Shadow
HP
81

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Astonish / Dazzling Gleam

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Morelull
#PokemonMovesPowerWinsTimeResult
1
Shadow Staraptor
flyingGust
flyingBrave BirdflyingFly
10.000
100%4.0 s
0.0 charged
90% HP left on average
2
Grafaiai
poisonPoison Jab
poisonSludge BombpoisonPoison Fang
10.000
100%4.0 s
0.0 charged
91% HP left on average
3
Bewear
ghostShadow Claw
normalStompfightingSuperpower
10.000
100%5.5 s
1.0 charged
90% HP left on average
4
Ursaluna
normalScratch
fireFire PunchiceIce Punch
10.000
100%5.5 s
1.0 charged
93% HP left on average
5
Shadow Ursaluna
normalScratch
fireFire PunchiceIce Punch
10.000
100%5.5 s
1.0 charged
92% HP left on average
6
Lickilicky
rockRollout
normalHyper BeamnormalBody Slam
10.000
100%6.5 s
1.0 charged
90% HP left on average
7
Snorlax
psychicPsywave
normalHyper BeamsteelHeavy Slam
10.000
100%7.0 s
1.0 charged
91% HP left on average
8
Shadow Alolan Muk
poisonPoison Jab
poisonGunk ShotpoisonSludge Wave
9.750
100%4.0 s
0.0 charged
90% HP left on average
9
Shadow Snorlax
psychicPsywave
normalHyper BeamsteelHeavy Slam
9.714
100%7.0 s
1.0 charged
90% HP left on average
10
Alolan Raticate
darkBite
normalHyper BeamnormalHyper Fang
9.625
100%7.0 s
1.0 charged
90% HP left on average
11
Pyroar
fireIncinerate
fireOverheatfireFlame Charge
9.389
100%5.0 s
0.0 charged
89% HP left on average
12
Overqwil
poisonPoison Jab
poisonSludge BombiceIce Beam
9.333
100%4.0 s
0.0 charged
89% HP left on average
13
Lopunny
fightingLow Kick
fireFire PunchnormalHyper Beam
9.333
100%5.5 s
1.0 charged
89% HP left on average
14
Eternatus
poisonPoison Jab
poisonSludge BombfireFlamethrower
9.292
100%3.0 s
0.0 charged
89% HP left on average
15
Dudunsparce
ghostAstonish
normalBody SlamrockRock Slide
9.292
100%6.5 s
1.0 charged
89% HP left on average
16
Miltank
rockRollout
iceIce BeamsteelGyro Ball
9.100
100%6.5 s
1.0 charged
89% HP left on average
17
Bouffalant
groundMud Shot
normalSkull BashbugMegahorn
9.100
100%7.5 s
1.0 charged
89% HP left on average
18
Shadow Bewear
ghostShadow Claw
normalStompfightingSuperpower
9.042
100%5.5 s
1.0 charged
89% HP left on average
19
Greedent
normalTackle
normalBody SlamdarkCrunch
9.042
100%7.5 s
1.0 charged
89% HP left on average
20
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
8.462
100%4.5 s
1.0 charged
88% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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