Shadow Zekrom counters
You 2 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | normalScratch groundHigh HorsepowericeIce Punch | 3.941 | 100% | 7.5 s 1.0 charged | 59% HP left on average | |
| 2 | groundMud-Slap groundEarthquakegroundDrill Run | 3.298 | 100% | 6.5 s 1.0 charged | 53% HP left on average | |
| 3 | fairyGeomancy fairyMoonblastfightingClose Combat | 2.936 | 100% | 6.5 s 1.1 charged | 65% HP left on average | |
| 4 | dragonDragon Tail groundEarthquakedragonBreaking Swipe | 2.591 | 100% | 9.4 s 1.5 charged | 52% HP left on average | |
| 5 | groundMud-Slap groundEarthquakegroundDrill Run | 2.581 | 100% | 6.5 s 1.0 charged | 54% HP left on average | |
| 6 | groundMud-Slap groundEarthquakegroundScorching Sands | 2.354 | 100% | 8.0 s 1.3 charged | 48% HP left on average | |
| 7 | steelMetal Claw fairyPlay RoughfightingClose Combat | 2.344 | 100% | 9.7 s 1.9 charged | 52% HP left on average | |
| 8 | psychicPsycho Cut dragonOutragepsychicFuture Sight | 2.180 | 100% | 7.5 s 1.0 charged | 54% HP left on average | |
| 9 | ghostAstonish fairyMoonblastfairyNature's Madness | 2.011 | 100% | 8.1 s 1.4 charged | 47% HP left on average | |
| 10 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 1.871 | 50% | 7.3 s 1.1 charged | 32% HP left on average | |
| 11 | psychicConfusion fairyDazzling GleamiceTriple Axel | 1.868 | 100% | 8.7 s 1.4 charged | 44% HP left on average | |
| 12 | iceIce Fang fairyMoonblastfightingClose Combat | 1.864 | 100% | 9.5 s 1.5 charged | 46% HP left on average | |
| 13 | bugBug Bite groundEarth PowerrockStone Edge | 1.794 | 100% | 9.1 s 1.3 charged | 44% HP left on average | |
| 14 | fairyCharm fairyMoonblastfairyDazzling Gleam | 1.765 | 100% | 11.0 s 1.6 charged | 40% HP left on average | |
| 15 | bugFury Cutter iceTechno Blast (Ice)iceIce Beam | 1.691 | 100% | 7.5 s 1.0 charged | 40% HP left on average | |
| 16 | bugFury Cutter groundEarthquakesteelMeteor Mash | 1.689 | 100% | 9.1 s 1.3 charged | 41% HP left on average | |
| 17 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 1.608 | 100% | 11.6 s 2.6 charged | 36% HP left on average | |
| 18 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 1.598 | 100% | 10.8 s 2.6 charged | 33% HP left on average | |
| 19 | fightingRock Smash fairyDazzling GleamfairyNature's Madness | 1.534 | 100% | 12.6 s 1.9 charged | 35% HP left on average | |
| 20 | bugBug Bite groundEarth PowerrockStone Edge | 1.510 | 100% | 9.1 s 1.3 charged | 34% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.