Shadow Zekrom counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Dragon Breath / Flash Cannon
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyGeomancy fairyMoonblastfightingClose Combat | 4.417 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 2 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 2.821 | 100% | 7.5 s 1.0 charged | 65% HP left on average | |
| 3 | ghostAstonish fairyMoonblastfairyNature's Madness | 2.533 | 100% | 8.0 s 1.0 charged | 61% HP left on average | |
| 4 | fairyFairy Wind fairyDazzling GleamflyingFly | 2.257 | 100% | 7.5 s 1.0 charged | 56% HP left on average | |
| 5 | iceIce Fang fairyMoonblastfightingClose Combat | 2.100 | 100% | 8.5 s 1.0 charged | 52% HP left on average | |
| 6 | psychicPsycho Cut dragonOutragepsychicFuture Sight | 2.083 | 100% | 7.5 s 1.0 charged | 52% HP left on average | |
| 7 | groundMud-Slap groundEarthquakegroundDrill Run | 1.935 | 100% | 6.5 s 1.0 charged | 48% HP left on average | |
| 8 | bugFury Cutter iceTechno Blast (Ice)iceIce Beam | 1.833 | 100% | 7.5 s 1.0 charged | 45% HP left on average | |
| 9 | normalQuick Attack fairyDazzling GleamfairyNature's Madness | 1.788 | 100% | 9.0 s 1.0 charged | 44% HP left on average | |
| 10 | groundMud-Slap groundEarthquakegroundDrill Run | 1.583 | 100% | 6.5 s 1.0 charged | 37% HP left on average | |
| 11 | normalScratch groundHigh HorsepowericeIce Punch | 1.545 | 100% | 7.5 s 1.0 charged | 35% HP left on average | |
| 12 | groundMud-Slap groundEarthquakegroundDrill Run | 1.500 | 100% | 6.5 s 1.0 charged | 33% HP left on average | |
| 13 | iceIce Fang iceAvalanchegroundEarthquake | 1.469 | 100% | 8.5 s 1.0 charged | 32% HP left on average | |
| 14 | dragonDragon Tail groundEarthquakedragonOutrage | 1.462 | 100% | 8.0 s 1.0 charged | 32% HP left on average | |
| 15 | groundMud-Slap groundEarthquakerockRock Wrecker | 1.440 | 100% | 8.0 s 1.0 charged | 31% HP left on average | |
| 16 | groundMud Shot groundPrecipice BladesgroundEarthquake | 1.421 | 100% | 7.5 s 1.0 charged | 30% HP left on average | |
| 17 | psychicConfusion fairyMoonblastghostShadow Ball | 1.419 | 100% | 8.5 s 1.0 charged | 30% HP left on average | |
| 18 | psychicPsycho Cut dragonOutrageghostMoongeist Beam | 1.389 | 100% | 7.5 s 1.0 charged | 28% HP left on average | |
| 19 | psychicConfusion fairyDazzling GleamnormalHyper Beam | 1.354 | 100% | 8.5 s 1.0 charged | 26% HP left on average | |
| 20 | icePowder Snow iceAvalanchegroundHigh Horsepower | 1.340 | 100% | 6.5 s 1.0 charged | 25% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.