Shadow Zekrom counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Charge Beam / Crunch
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | normalScratch groundHigh HorsepowericeIce Punch | 6.611 | 100% | 7.5 s 1.0 charged | 85% HP left on average | |
| 2 | normalScratch groundHigh HorsepowericeIce Punch | 5.950 | 100% | 7.5 s 1.0 charged | 83% HP left on average | |
| 3 | groundMud-Slap groundEarthquakegroundDrill Run | 5.400 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 4 | groundMud-Slap groundEarthquakegroundDrill Run | 4.750 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 5 | dragonDragon Breath dragonGlaive RushiceAvalanche | 4.714 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 6 | dragonDragon Breath dragonDragon ClawghostShadow Force | 4.673 | 100% | 7.0 s 1.0 charged | 79% HP left on average | |
| 7 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 4.423 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 8 | dragonDragon Tail dragonClanging ScalesdragonDragon Claw | 3.975 | 100% | 6.5 s 1.0 charged | 75% HP left on average | |
| 9 | dragonDragon Breath dragonOutragedragonDragon Pulse | 3.800 | 100% | 7.5 s 1.0 charged | 74% HP left on average | |
| 10 | icePowder Snow iceAvalanchegroundHigh Horsepower | 3.750 | 100% | 7.5 s 1.0 charged | 73% HP left on average | |
| 11 | groundMud-Slap groundEarthquakegroundDrill Run | 3.732 | 100% | 6.5 s 1.0 charged | 73% HP left on average | |
| 12 | dragonDragon Breath dragonDragon PulsedarkDark Pulse | 3.538 | 100% | 7.5 s 1.0 charged | 72% HP left on average | |
| 13 | dragonDragon Breath dragonDragon ClawpsychicLuster Purge | 3.479 | 100% | 7.0 s 1.0 charged | 71% HP left on average | |
| 14 | groundMud Shot groundEarth PowerdragonOutrage | 3.442 | 100% | 7.5 s 1.0 charged | 71% HP left on average | |
| 15 | dragonDragon Breath dragonDraco MeteorrockStone Edge | 3.196 | 100% | 7.5 s 1.0 charged | 69% HP left on average | |
| 16 | groundMud Shot groundEarthquakegroundBulldoze | 3.196 | 100% | 7.5 s 1.0 charged | 69% HP left on average | |
| 17 | dragonDragon Breath dragonDragon PulsedarkDark Pulse | 3.067 | 100% | 7.0 s 1.0 charged | 67% HP left on average | |
| 18 | dragonDragon Breath dragonDragon ClawpsychicLuster Purge | 2.982 | 100% | 7.0 s 1.0 charged | 66% HP left on average | |
| 19 | groundMud Shot groundEarth PowerdragonOutrage | 2.797 | 100% | 6.5 s 1.0 charged | 64% HP left on average | |
| 20 | dragonDragon Breath dragonOutragedragonDragon Pulse | 2.717 | 100% | 7.5 s 1.0 charged | 63% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.