Shadow Zekrom counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Dragon Breath / Crunch
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyCharm fairyPlay RoughghostShadow Ball | 1.017 | 100% | 12.0 s 2.0 charged | 2% HP left on average | |
| 2 | dragonDragon Breath dragonOutragedragonTwister | 0.869 | 0% | 7.0 s 1.0 charged | 0% HP left on average | |
| 3 | icePowder Snow iceBlizzardiceIcicle Spear | 0.745 | 0% | 7.0 s 1.0 charged | 0% HP left on average | |
| 4 | flyingAir Slash fairyPlay RoughfightingClose Combat | 0.708 | 0% | 8.5 s 2.0 charged | 0% HP left on average | |
| 5 | icePowder Snow iceIce PunchfairyPlay Rough | 0.701 | 0% | 7.0 s 1.0 charged | 0% HP left on average | |
| 6 | normalScratch groundHigh HorsepowericeIce Punch | 0.693 | 0% | 7.0 s 2.0 charged | 0% HP left on average | |
| 7 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 0.686 | 0% | 7.0 s 1.0 charged | 0% HP left on average | |
| 8 | icePowder Snow iceAvalancheiceIcicle Spear | 0.679 | 0% | 7.0 s 2.0 charged | 0% HP left on average | |
| 9 | dragonDragon Breath dragonOutragedragonTwister | 0.672 | 0% | 7.0 s 2.0 charged | 0% HP left on average | |
| 10 | iceIce Shard iceIce PunchiceIcy Wind | 0.664 | 0% | 6.5 s 1.0 charged | 0% HP left on average | |
| 11 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 0.642 | 0% | 7.0 s 2.0 charged | 0% HP left on average | |
| 12 | fightingLow Kick fightingSuperpowerdarkPayback | 0.635 | 0% | 5.5 s 1.0 charged | 0% HP left on average | |
| 13 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 0.628 | 0% | 5.5 s 1.0 charged | 0% HP left on average | |
| 14 | icePowder Snow iceBlizzardiceIce Punch | 0.628 | 0% | 7.0 s 2.0 charged | 0% HP left on average | |
| 15 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 0.613 | 0% | 7.0 s 2.0 charged | 0% HP left on average | |
| 16 | bugFury Cutter bugX-ScissordarkNight Slash | 0.599 | 0% | 7.0 s 2.0 charged | 0% HP left on average | |
| 17 | fightingForce Palm fightingClose CombatfightingSuperpower | 0.584 | 0% | 6.5 s 1.0 charged | 0% HP left on average | |
| 18 | icePowder Snow iceBlizzardiceIcicle Spear | 0.584 | 0% | 7.0 s 2.0 charged | 0% HP left on average | |
| 19 | poisonPoison Jab iceIce PunchdarkDark Pulse | 0.577 | 0% | 6.5 s 1.0 charged | 0% HP left on average | |
| 20 | bugFury Cutter bugX-ScissorwaterAqua Jet | 0.577 | 0% | 6.5 s 1.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.