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PoGoBud

Shadow Rhyperior counters

groundrockGiovanni ยท slot 2Boss
CP
10,596
Attack
520.0
x1.2 Shadow
Defense
249.6
x0.83 Shadow
HP
166

You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Smack Down / Superpower

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Rhyperior
#PokemonMovesPowerWinsTimeResult
1
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
1.659
100%14.5 s
3.0 charged
40% HP left on average
2
Cobalion
fightingDouble Kick
fightingClose CombatsteelIron Head
1.347
100%15.0 s
3.0 charged
26% HP left on average
3
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
1.041
100%11.5 s
3.0 charged
4% HP left on average
4
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
1.039
100%13.5 s
3.0 charged
4% HP left on average
5
Gallade
fightingLow Kick
grassLeaf BladefightingClose Combat
1.008
100%11.0 s
3.0 charged
1% HP left on average
6
Keldeo
fightingLow Kick
waterAqua JetwaterHydro Pump
1.006
100%11.5 s
3.0 charged
1% HP left on average
7
Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
1.000
0%12.0 s
0.0 charged
0% HP left on average
8
Urshifu (Rapid Strike)
waterWaterfall
waterAqua JetfightingClose Combat
1.000
0%13.0 s
2.0 charged
0% HP left on average
9
Melmetal
electricThunder Shock
steelDouble Iron BashfightingSuperpower
0.982
0%14.5 s
3.0 charged
0% HP left on average
10
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
0.958
0%12.5 s
2.0 charged
0% HP left on average
11
Kartana
grassRazor Leaf
grassLeaf BladefightingSacred Sword
0.928
0%7.5 s
0.0 charged
0% HP left on average
12
Shadow Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
0.922
0%9.5 s
1.0 charged
0% HP left on average
13
Galarian Stunfisk
groundMud Shot
groundEarthquakewaterMuddy Water
0.892
0%19.5 s
4.0 charged
0% HP left on average
14
Jirachi
psychicConfusion
steelDoom DesirefightingAura Sphere
0.849
0%13.5 s
2.0 charged
0% HP left on average
15
Shadow Aggron
steelMetal Sound
steelHeavy SlamrockMeteor Beam
0.837
0%11.0 s
1.0 charged
0% HP left on average
16
Kyogre
waterWaterfall
waterOrigin PulsewaterHydro Pump
0.831
0%9.0 s
0.0 charged
0% HP left on average
17
Shadow Kyogre
waterWaterfall
waterOrigin PulsewaterHydro Pump
0.813
0%7.5 s
0.0 charged
0% HP left on average
18
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
0.807
0%11.0 s
2.0 charged
0% HP left on average
19
Toedscruel
groundMud-Slap
grassSeed BombgroundEarth Power
0.801
0%11.5 s
1.0 charged
0% HP left on average
20
Snorlax
psychicPsywave
fightingSuperpowergroundEarthquake
0.789
0%11.0 s
1.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.