Shadow Machamp counters
fightingGiovanni ยท slot 2Boss
CP
8,644
Attack
505.3
x1.2 Shadow
Defense
211.7
x0.83 Shadow
HP
138
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Counter / Cross Chop
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 3.388 | 100% | 12.0 s 1.0 charged | 70% HP left on average | |
| 2 | psychicConfusion psychicPsychicpsychicPsybeam | 2.284 | 100% | 12.0 s 1.0 charged | 56% HP left on average | |
| 3 | flyingPeck fairyDazzling GleampsychicPsyshock | 2.136 | 100% | 11.5 s 3.0 charged | 53% HP left on average | |
| 4 | psychicPsycho Cut flyingFlypsychicFuture Sight | 1.978 | 100% | 11.5 s 3.0 charged | 49% HP left on average | |
| 5 | dragonDragon Tail flyingAeroblast++flyingFly | 1.813 | 100% | 14.0 s 4.0 charged | 45% HP left on average | |
| 6 | psychicPsycho Cut psychicFuture SightdragonOutrage | 1.750 | 100% | 15.5 s 4.0 charged | 43% HP left on average | |
| 7 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 1.736 | 100% | 11.5 s 3.0 charged | 42% HP left on average | |
| 8 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 1.631 | 100% | 15.5 s 4.0 charged | 39% HP left on average | |
| 9 | fairyCharm fairyPlay RoughghostShadow Ball | 1.617 | 100% | 15.5 s 2.0 charged | 38% HP left on average | |
| 10 | poisonAcid psychicPsyshockpsychicFuture Sight | 1.554 | 100% | 13.0 s 3.0 charged | 36% HP left on average | |
| 11 | dragonDragon Tail flyingAeroblast++flyingFly | 1.538 | 100% | 14.0 s 4.0 charged | 35% HP left on average | |
| 12 | psychicConfusion fairyMoonblastpsychicPsyshock | 1.520 | 100% | 12.0 s 1.0 charged | 34% HP left on average | |
| 13 | psychicConfusion fairyDazzling GleampsychicSynchronoise | 1.500 | 100% | 10.0 s 1.0 charged | 33% HP left on average | |
| 14 | psychicConfusion fairyDazzling GleampsychicSynchronoise | 1.500 | 100% | 12.0 s 1.0 charged | 33% HP left on average | |
| 15 | electricVolt Switch psychicPsyshockpsychicPsychic | 1.489 | 100% | 11.5 s 3.0 charged | 33% HP left on average | |
| 16 | psychicConfusion psychicPsystrikepsychicPsychic | 1.465 | 100% | 8.0 s 1.0 charged | 32% HP left on average | |
| 17 | ghostAstonish ghostShadow BalliceIcy Wind | 1.454 | 100% | 17.5 s 4.0 charged | 31% HP left on average | |
| 18 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 1.423 | 100% | 11.5 s 3.0 charged | 30% HP left on average | |
| 19 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 1.421 | 100% | 14.5 s 4.0 charged | 30% HP left on average | |
| 20 | psychicConfusion psychicPsystrikepsychicPsychic | 1.368 | 100% | 10.0 s 1.0 charged | 27% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.