Shadow Persian counters
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Scratch / Power Gem
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath dragonDragon ClawrockAncient Power | 5.021 | 100% | 13.0 s 3.0 charged | 80% HP left on average | |
| 2 | bugFury Cutter fightingSacred SwordsteelIron Head | 3.568 | 100% | 11.0 s 3.0 charged | 72% HP left on average | |
| 3 | dragonDragon Breath dragonDragon ClawrockAncient Power | 3.371 | 100% | 13.0 s 3.0 charged | 70% HP left on average | |
| 4 | electricThunder Shock fightingDynamic PunchsteelDouble Iron Bash | 3.014 | 100% | 11.0 s 3.0 charged | 67% HP left on average | |
| 5 | ghostHex fightingDynamic PunchdarkDark Pulse | 2.628 | 100% | 12.5 s 3.0 charged | 62% HP left on average | |
| 6 | darkBite iceBlizzardrockRock Slide | 2.600 | 100% | 13.5 s 3.0 charged | 62% HP left on average | |
| 7 | fireEmber electricWild ChargefireFire Punch | 2.475 | 100% | 12.0 s 3.0 charged | 60% HP left on average | |
| 8 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 2.425 | 100% | 11.0 s 3.0 charged | 59% HP left on average | |
| 9 | steelMetal Sound darkBrutal SwingnormalWrap | 2.410 | 100% | 12.0 s 3.0 charged | 59% HP left on average | |
| 10 | psychicPsycho Cut steelGyro BallghostShadow Ball | 2.393 | 100% | 14.0 s 3.0 charged | 58% HP left on average | |
| 11 | fireIncinerate fireOverheatgrassEnergy Ball | 2.310 | 100% | 10.5 s 1.0 charged | 57% HP left on average | |
| 12 | darkSucker Punch grassSeed BombdarkFoul Play | 2.301 | 100% | 14.0 s 3.0 charged | 57% HP left on average | |
| 13 | fightingForce Palm fightingAura SpheresteelMeteor Mash | 2.227 | 100% | 8.0 s 2.0 charged | 55% HP left on average | |
| 14 | grassLeafage grassFrenzy PlantflyingBrave Bird | 2.164 | 100% | 14.0 s 3.0 charged | 54% HP left on average | |
| 15 | icePowder Snow iceAvalancheiceTriple Axel | 2.014 | 100% | 14.0 s 3.0 charged | 50% HP left on average | |
| 16 | bugBug Bite fireFire BlaststeelIron Head | 1.989 | 100% | 12.0 s 1.0 charged | 50% HP left on average | |
| 17 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 1.970 | 100% | 8.5 s 2.0 charged | 49% HP left on average | |
| 18 | psychicConfusion fightingAura SpheresteelDoom Desire | 1.948 | 100% | 14.0 s 3.0 charged | 49% HP left on average | |
| 19 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 1.948 | 100% | 14.0 s 3.0 charged | 49% HP left on average | |
| 20 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.945 | 100% | 11.0 s 3.0 charged | 49% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.