Shadow Persian counters
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Scratch / Power Gem
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath dragonDragon ClawrockAncient Power | 5.340 | 100% | 13.0 s 3.0 charged | 81% HP left on average | |
| 2 | bugFury Cutter fightingSacred SwordsteelIron Head | 3.811 | 100% | 11.0 s 3.0 charged | 74% HP left on average | |
| 3 | ghostHex fightingFocus BlastrockPower Gem | 3.714 | 100% | 14.0 s 3.0 charged | 73% HP left on average | |
| 4 | dragonDragon Breath dragonDragon ClawrockAncient Power | 3.586 | 100% | 13.0 s 3.0 charged | 72% HP left on average | |
| 5 | psychicConfusion psychicFuture SightfairyMoonblast | 3.343 | 100% | 12.5 s 1.0 charged | 70% HP left on average | |
| 6 | electricThunder Shock fightingDynamic PunchsteelDouble Iron Bash | 3.205 | 100% | 11.0 s 3.0 charged | 69% HP left on average | |
| 7 | fireEmber fireOverheatfireFire Punch | 2.927 | 100% | 11.0 s 3.0 charged | 66% HP left on average | |
| 8 | ghostHex fightingDynamic PunchdarkDark Pulse | 2.791 | 100% | 12.5 s 3.0 charged | 64% HP left on average | |
| 9 | ghostHex fightingDynamic PunchdarkDark Pulse | 2.791 | 100% | 12.5 s 3.0 charged | 64% HP left on average | |
| 10 | darkBite iceBlizzardrockRock Slide | 2.771 | 100% | 13.5 s 3.0 charged | 64% HP left on average | |
| 11 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 2.753 | 100% | 11.0 s 3.0 charged | 64% HP left on average | |
| 12 | fireEmber fireHeat WavefireFlamethrower | 2.689 | 100% | 12.0 s 3.0 charged | 63% HP left on average | |
| 13 | steelMetal Sound darkBrutal SwingnormalWrap | 2.574 | 100% | 12.0 s 3.0 charged | 61% HP left on average | |
| 14 | psychicPsycho Cut steelSunsteel StrikesteelIron Head | 2.466 | 100% | 14.0 s 3.0 charged | 59% HP left on average | |
| 15 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 2.457 | 100% | 13.5 s 3.0 charged | 59% HP left on average | |
| 16 | fireIncinerate fireOverheatgrassEnergy Ball | 2.448 | 100% | 10.5 s 1.0 charged | 59% HP left on average | |
| 17 | darkSucker Punch grassSeed BombdarkFoul Play | 2.438 | 100% | 14.0 s 3.0 charged | 59% HP left on average | |
| 18 | fightingForce Palm fightingClose CombatfightingAura Sphere | 2.379 | 100% | 7.5 s 1.0 charged | 58% HP left on average | |
| 19 | fireFire Spin fireFire BlaststeelIron Head | 2.321 | 100% | 11.0 s 1.0 charged | 57% HP left on average | |
| 20 | grassLeafage grassFrenzy PlantflyingBrave Bird | 2.301 | 100% | 14.0 s 3.0 charged | 57% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.