Shadow Persian counters
You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingCounter fightingClose CombatfightingLow Sweep | 3.794 | 100% | 7.1 s 0.3 charged | 70% HP left on average | |
| 2 | dragonDragon Breath dragonDragon ClawrockAncient Power | 3.373 | 100% | 13.3 s 3.1 charged | 58% HP left on average | |
| 3 | fightingCounter fightingClose CombatrockRock Slide | 3.117 | 100% | 8.1 s 0.6 charged | 66% HP left on average | |
| 4 | fightingCounter fightingSuperpowerbugLunge | 3.085 | 100% | 8.0 s 0.6 charged | 64% HP left on average | |
| 5 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 3.081 | 100% | 7.5 s 0.4 charged | 63% HP left on average | |
| 6 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 2.892 | 100% | 10.8 s 2.5 charged | 65% HP left on average | |
| 7 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 2.871 | 100% | 10.9 s 2.8 charged | 65% HP left on average | |
| 8 | electricThunder Shock fightingSuperpowersteelDouble Iron Bash | 2.718 | 100% | 10.8 s 2.6 charged | 62% HP left on average | |
| 9 | dragonDragon Tail rockMeteor BeamfightingBrick Break | 2.538 | 100% | 12.3 s 3.1 charged | 53% HP left on average | |
| 10 | darkBite rockRock SlideiceIcy Wind | 2.407 | 100% | 13.4 s 3.1 charged | 58% HP left on average | |
| 11 | dragonDragon Breath dragonDragon ClawrockAncient Power | 2.378 | 100% | 13.3 s 3.1 charged | 46% HP left on average | |
| 12 | bugFury Cutter fightingSacred SwordsteelIron Head | 2.375 | 100% | 10.9 s 2.8 charged | 40% HP left on average | |
| 13 | psychicPsycho Cut psychicFuture SightdarkDark Pulse | 2.306 | 50% | 10.5 s 2.1 charged | 38% HP left on average | |
| 14 | rockRock Throw rockStone EdgesteelFlash Cannon | 2.043 | 100% | 14.3 s 1.3 charged | 47% HP left on average | |
| 15 | dragonDragon Tail dragonDragon PulseghostShadow Ball | 2.040 | 100% | 15.4 s 3.3 charged | 37% HP left on average | |
| 16 | darkBite fireBlast BurnfireTorch Song | 1.967 | 100% | 13.3 s 3.1 charged | 35% HP left on average | |
| 17 | ghostHex rockPower GemfairyDazzling Gleam | 1.936 | 50% | 12.8 s 2.1 charged | 36% HP left on average | |
| 18 | fireIncinerate grassSeed BombdarkFoul Play | 1.899 | 50% | 13.1 s 2.8 charged | 33% HP left on average | |
| 19 | fireFire Spin fireFire BlaststeelIron Head | 1.779 | 100% | 12.1 s 1.1 charged | 42% HP left on average | |
| 20 | psychicConfusion psychicFuture SightfairyMoonblast | 1.744 | 50% | 12.3 s 1.3 charged | 32% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.