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Shadow Persian counters

normalGiovanni ยท slot 1Boss
CP
4,792
Attack
335.2
x1.2 Shadow
Defense
183.5
x0.83 Shadow
HP
111

You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Scratch / Foul Play

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Persian
#PokemonMovesPowerWinsTimeResult
1
Shadow Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
5.225
100%7.5 s
1.0 charged
81% HP left on average
2
Doublade
bugFury Cutter
fightingSacred SwordsteelIron Head
3.676
100%11.0 s
3.0 charged
73% HP left on average
3
Cobalion
fightingDouble Kick
fightingSacred SwordsteelIron Head
3.309
100%11.0 s
3.0 charged
70% HP left on average
4
Shadow Chandelure
fireIncinerate
fireOverheatgrassEnergy Ball
2.379
100%10.5 s
1.0 charged
58% HP left on average
5
Blacephalon
fireIncinerate
fireMind BlownfireOverheat
2.207
100%10.5 s
1.0 charged
55% HP left on average
6
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
2.183
100%11.0 s
3.0 charged
54% HP left on average
7
Lucario
fightingForce Palm
fightingClose CombatfightingAura Sphere
2.141
100%8.5 s
2.0 charged
53% HP left on average
8
Buzzwole
fightingCounter
fightingSuperpowerbugLunge
2.066
100%8.5 s
1.0 charged
52% HP left on average
9
Mewtwo
fightingCounter
fightingFocus BlastpsychicPsystrike
2.044
100%8.5 s
1.0 charged
51% HP left on average
10
Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
2.040
100%8.0 s
1.0 charged
51% HP left on average
11
Galarian Zapdos
fightingCounter
fightingClose CombatflyingBrave Bird
1.978
100%8.5 s
1.0 charged
49% HP left on average
12
Escavalier
fightingCounter
bugMegahorngroundDrill Run
1.974
100%11.0 s
2.0 charged
49% HP left on average
13
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
1.840
100%8.5 s
1.0 charged
46% HP left on average
14
Heracross
fightingCounter
fightingClose CombatfightingUpper Hand
1.835
100%8.5 s
1.0 charged
46% HP left on average
15
Kyurem (White)
iceIce Fang
fightingFocus BlasticeIce Burn
1.835
100%11.0 s
2.0 charged
45% HP left on average
16
Kartana
grassRazor Leaf
fightingSacred SwordgrassLeaf Blade
1.812
100%9.5 s
1.0 charged
45% HP left on average
17
Lycanroc (Midnight)
fightingCounter
rockStone EdgedarkCrunch
1.802
100%11.0 s
2.0 charged
45% HP left on average
18
Shadow Mewtwo
fightingCounter
fightingFocus BlastpsychicPsystrike
1.771
100%7.5 s
1.0 charged
44% HP left on average
19
Shadow Escavalier
fightingCounter
bugMegahorngroundDrill Run
1.767
100%9.5 s
1.0 charged
43% HP left on average
20
Shadow Machamp
fightingCounter
fightingClose CombatfightingDynamic Punch
1.714
100%7.5 s
1.0 charged
42% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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